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This project is awesome! I'd like to do some libflutter.so patching myself, but I'm not sure what the correct procedure is.
I've got the Docker container set up, and it seems like the code I want to edit is in /customEngine, but it's unclear to me how to proceed. Is there an explanation of your original patching technique (for dumping the Dart classes, etc.)? Or are there any plans to expand the Docker usage explanation?
Edit: So apparently the Docker container automatically builds libflutter after the wait time specified in the docker run command. The resulting libflutter builds will be in the directory (on the host machine) where you ran docker run.
The text was updated successfully, but these errors were encountered:
In cutomEngine you make your "patches" on top of those made by reFlutter. Sometimes patches won't get made, you'll need to make them manually. (ex. debug build)
For example, if reFlutter doesn't find a commit in the table for the hash you specified, then it won't make changes. In this case, do it manually starting from here https://github.com/ptswarm/reFlutter/blob/main/src/__init__.py#L190
Set an estimated time. How long will it take you to make edits?
The output will be .so files.
This project is awesome! I'd like to do some
libflutter.so
patching myself, but I'm not sure what the correct procedure is.I've got the Docker container set up, and it seems like the code I want to edit is in
/customEngine
, but it's unclear to me how to proceed. Is there an explanation of your original patching technique (for dumping the Dart classes, etc.)? Or are there any plans to expand the Docker usage explanation?Edit: So apparently the Docker container automatically builds
libflutter
after the wait time specified in thedocker run
command. The resultinglibflutter
builds will be in the directory (on the host machine) where you randocker run
.The text was updated successfully, but these errors were encountered: