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Maya Hardware support #1553

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May 27, 2021
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tokejepsen
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  • adds Maya Hardware support to the rendering pipeline. Normally render farms might not support this but because we use the Maya Sequence rendering (https://github.com/tokejepsen/MayaSequence) we can use Maya Hardware to render playblasts on the farm.
  • Ensures the renderer is queried on all render layers.

- adds Maya Hardware support to the rendering pipeline. Normally render farms might not support this but because we use the Maya Sequence rendering (https://github.com/tokejepsen/MayaSequence) we can use Maya Hardware to render playblasts on the farm.
- Ensures the renderer is queried on all render layers.
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It does work for me ok with one little problem - we are missing image prefix definition in validate_render_single_camera.py:
https://github.com/pypeclub/OpenPype/blob/c363adf079ef140b8587f769c4661c644175806c/pype/plugins/maya/publish/validate_render_single_camera.py#L10-L16

we need to add:

'mayahardware2': 'defaultRenderGlobals.imageFilePrefix'

After that change, it did submitted ok.

@tokejepsen
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It does work for me ok with one little problem - we are missing image prefix definition in validate_render_single_camera.py:
https://github.com/pypeclub/OpenPype/blob/c363adf079ef140b8587f769c4661c644175806c/pype/plugins/maya/publish/validate_render_single_camera.py#L10-L16

we need to add:

'mayahardware2': 'defaultRenderGlobals.imageFilePrefix'

After that change, it did submitted ok.

Ahh, dunno why that didnt arise in our tests. Fixed now.

@mkolar mkolar changed the base branch from 2.x/main to 2.x/develop May 25, 2021 08:09
@mkolar mkolar added this to the 2.19 milestone May 25, 2021
@mkolar mkolar merged commit 7f27aca into ynput:2.x/develop May 27, 2021
@tokejepsen tokejepsen deleted the 2.x/feature/maya_hardware branch May 27, 2021 20:49
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3 participants