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Add face sets to exported alembics #1942

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merged 1 commit into from
Aug 20, 2021

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@mkolar mkolar commented Aug 18, 2021

Add possibility to keep facesets in the alembic exports. This technically allows to keep material assignments (not the materials) on the alembic when it gets imported to a different host than maya.

@mkolar mkolar self-assigned this Aug 18, 2021
@mkolar mkolar requested a review from antirotor August 18, 2021 07:19
@mkolar mkolar added type: enhancement Enhancements to existing functionality host: Maya labels Aug 18, 2021
@mkolar mkolar marked this pull request as ready for review August 19, 2021 13:05
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It works, even if it for some reason makes the mesh green in Maya.

faceset_publish

But when imported to Unreal, it correctly picks it up.

@mkolar mkolar merged commit 3070e8a into develop Aug 20, 2021
@mkolar mkolar deleted the enhancement/publish_alembic_with_material_slots branch September 17, 2021 22:13
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