Skip to content
This repository has been archived by the owner on Sep 20, 2024. It is now read-only.

Maya: Fix multi-camera renders #2065

Merged
merged 6 commits into from
Oct 6, 2021
Merged

Conversation

antirotor
Copy link
Member

Fix

This is fixing publishing of multiple cameras render. When more cameras are enabled and <Camera> token is in image prefix path, every AOV enabled will be added for each camera and its subset name will be {family}{Task}{Subser}_<Camera>_<Aov> .

Close #1850

@antirotor antirotor added type: bug Something isn't working host: Maya labels Sep 23, 2021
@antirotor antirotor self-assigned this Sep 23, 2021
@antirotor
Copy link
Member Author

btw there is super strange behaviour in Maya with <Camera> token. At least it works in Maya 2020 like this:

If you have <camera> token in image prefix (without capital C) maya won't detect it properly and change whole image prefix so it forcefully adds <Camera> at the beginning without you having a chance to do anything about it. Strange is that with other tokens it isn't that picky....

@mkolar
Copy link
Member

mkolar commented Oct 6, 2021

I'd say this is good to merge now

@antirotor antirotor merged commit cf6eaca into develop Oct 6, 2021
@antirotor antirotor deleted the bugfix/maya-fix-camera-token branch December 8, 2021 17:26
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
host: Maya type: bug Something isn't working
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Maya: <camera> token position
3 participants