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Nuke: fixing node name based on switched asset name #2369

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jakubjezek001
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  • also improving code

Testing

  • go to settings to your project overides project_settings/nuke/load/LoadClip/node_name_template and add following value "Read_{asset}{subset}{class_name}_{ext}", and save.
  • load a subset X into nuke test scene
  • open Manager and right button click at the loaded subset and go to Switch asset.
  • find another subset Y and hit confirm.
  • loader should change to other subset Y and also the name of node should change.

@jakubjezek001 jakubjezek001 self-assigned this Dec 3, 2021
@mkolar
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mkolar commented Dec 3, 2021

Task linked: OP-1012 Nuke manager change read node name

@jakubjezek001 jakubjezek001 added the type: bug Something isn't working label Dec 3, 2021
"class_name": self.__class__.__name__
}

return self.node_name_template.format(**name_data)
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no newline at end of file

@jakubjezek001 jakubjezek001 merged commit 63df0dd into develop Dec 6, 2021
@jakubjezek001 jakubjezek001 deleted the bugfix/OP-1012_Nuke-manager-change-read-node-name branch December 8, 2021 17:05
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3 participants