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What were you hoping alpha would do, as an argument to datashade()? Datashader already uses the alpha channel in its own computations, returning RGBA images. ETA: Never mind; it only uses alpha internally when doing count_cat; otherwise alpha is available. In that case, this should be done, just as for min_alpha.
Similar to issue #2108,
min_alpha
is exposed, but notalpha
fordatashade()
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