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config.lua
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config.lua
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Config = {}
Config.AutoRespawn = true -- true == stores cars in garage on restart | false == doesnt modify car states
Config.VisuallyDamageCars = true -- true == damage car on spawn | false == no damage on spawn
Config.SharedGarages = false -- true == take any car from any garage | false == only take car from garage stored in
Config.ClassSystem = false -- true == restrict vehicles by class | false == any vehicle class in any garage
Config.FuelResource = 'LegacyFuel' -- supports any that has a GetFuel() and SetFuel() export
Config.Warp = true -- true == warp player into vehicle | false == vehicle spawns without warping
-- https://docs.fivem.net/natives/?_0x29439776AAA00A62
Config.VehicleClass = {
all = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22 },
car = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13, 18, 22 },
air = { 15, 16 },
sea = { 14 },
rig = { 10, 11, 17, 19, 20 }
}
Config.Garages = {
motelgarage = {
label = 'Motel Parking',
takeVehicle = vector3(274.29, -334.15, 44.92),
spawnPoint = {
vector4(265.96, -332.3, 44.51, 250.68)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public', -- public, gang, job, depot
category = Config.VehicleClass['car']
},
casinogarage = {
label = 'Casino Parking',
takeVehicle = vector3(883.96, -4.71, 78.76),
spawnPoint = {
vector4(895.39, -4.75, 78.35, 146.85)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
sapcounsel = {
label = 'San Andreas Parking',
takeVehicle = vector3(-330.01, -780.33, 33.96),
spawnPoint = {
vector4(-341.57, -767.45, 33.56, 92.61)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
spanishave = {
label = 'Spanish Ave Parking',
takeVehicle = vector3(-1160.86, -741.41, 19.63),
spawnPoint = {
vector4(-1145.2, -745.42, 19.26, 108.22)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
caears24 = {
label = 'Caears 24 Parking',
takeVehicle = vector3(69.84, 12.6, 68.96),
spawnPoint = {
vector4(60.8, 17.54, 68.82, 339.7)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
caears242 = {
label = 'Caears 24 Parking',
takeVehicle = vector3(-453.7, -786.78, 30.56),
spawnPoint = {
vector4(-472.39, -787.71, 30.14, 180.52)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
lagunapi = {
label = 'Laguna Parking',
takeVehicle = vector3(364.37, 297.83, 103.49),
spawnPoint = {
vector4(375.09, 294.66, 102.86, 164.04)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
airportp = {
label = 'Airport Parking',
takeVehicle = vector3(-773.12, -2033.04, 8.88),
spawnPoint = {
vector4(-779.77, -2040.18, 8.47, 315.34)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
beachp = {
label = 'Beach Parking',
takeVehicle = vector3(-1185.32, -1500.64, 4.38),
spawnPoint = {
vector4(-1188.14, -1487.95, 3.97, 124.06)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
themotorhotel = {
label = 'The Motor Hotel Parking',
takeVehicle = vector3(1137.77, 2663.54, 37.9),
spawnPoint = {
vector4(1127.7, 2647.84, 37.58, 1.41)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
liqourparking = {
label = 'Liqour Parking',
takeVehicle = vector3(883.99, 3649.67, 32.87),
spawnPoint = {
vector4(898.38, 3649.41, 32.36, 90.75)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
shoreparking = {
label = 'Shore Parking',
takeVehicle = vector3(1737.03, 3718.88, 34.05),
spawnPoint = {
vector4(1725.4, 3716.78, 34.15, 20.54)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
haanparking = {
label = 'Bell Farms Parking',
takeVehicle = vector3(76.88, 6397.3, 31.23),
spawnPoint = {
vector4(62.15, 6403.41, 30.81, 211.38)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
dumbogarage = {
label = 'Dumbo Private Parking',
takeVehicle = vector3(165.75, -3227.2, 5.89),
spawnPoint = {
vector4(168.34, -3236.1, 5.43, 272.05)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
pillboxgarage = {
label = 'Pillbox Garage Parking',
takeVehicle = vector3(213.2, -796.05, 30.86),
spawnPoint = {
vector4(222.02, -804.19, 30.26, 248.19),
vector4(223.93, -799.11, 30.25, 248.53),
vector4(226.46, -794.33, 30.24, 248.29),
vector4(232.33, -807.97, 30.02, 69.17),
vector4(234.42, -802.76, 30.04, 67.2)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
grapeseedgarage = {
label = 'Grapeseed Parking',
takeVehicle = vector3(2552.68, 4671.8, 33.95),
spawnPoint = {
vector4(2550.17, 4681.96, 33.81, 17.05)
},
showBlip = true,
blipName = 'Public Parking',
blipNumber = 357,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['car']
},
depotLot = {
label = 'Depot Lot',
takeVehicle = vector3(401.76, -1632.57, 29.29),
spawnPoint = {
vector4(396.55, -1643.93, 28.88, 321.91)
},
showBlip = true,
blipName = 'Depot Lot',
blipNumber = 68,
blipColor = 3,
type = 'depot',
category = Config.VehicleClass['car']
},
ballas = {
label = 'Ballas',
takeVehicle = vector3(87.51, -1969.1, 20.75),
spawnPoint = {
vector4(93.78, -1961.73, 20.34, 319.11)
},
showBlip = false,
blipName = 'Ballas',
blipNumber = 357,
blipColor = 3,
type = 'gang',
category = Config.VehicleClass['car'], --car, air, sea, rig
job = 'ballas',
jobType = 'ballas'
},
families = {
label = 'Families',
takeVehicle = vector3(-23.89, -1436.03, 30.65),
spawnPoint = {
vector4(-25.47, -1445.76, 30.24, 178.5)
},
showBlip = false,
blipName = 'Families',
blipNumber = 357,
blipColor = 3,
type = 'gang',
category = Config.VehicleClass['car'], --car, air, sea, rig
job = 'families',
jobType = 'families'
},
lostmc = {
label = 'Lost MC',
takeVehicle = vector3(985.83, -138.14, 73.09),
spawnPoint = {
vector4(977.65, -133.02, 73.34, 59.39)
},
showBlip = false,
blipName = 'Lost MC',
blipNumber = 357,
blipColor = 3,
type = 'gang',
category = Config.VehicleClass['car'], --car, air, sea, rig
job = 'lostmc',
jobType = 'lostmc'
},
cartel = {
label = 'Cartel',
takeVehicle = vector3(1411.67, 1117.8, 114.84),
spawnPoint = {
vector4(1403.01, 1118.25, 114.84, 88.69)
},
showBlip = false,
blipName = 'Cartel',
blipNumber = 357,
blipColor = 3,
type = 'gang',
category = Config.VehicleClass['car'],
job = 'cartel',
jobType = 'cartel'
},
police = {
label = 'Police',
takeVehicle = vector3(462.83, -1019.52, 28.1),
spawnPoint = {
vector4(446.16, -1025.79, 28.23, 6.59)
},
showBlip = false,
blipName = 'Police',
blipNumber = 357,
blipColor = 3,
type = 'job',
category = Config.VehicleClass['car'], --car, air, sea, rig
job = 'police',
jobType = 'leo'
},
intairport = {
label = 'Airport Hangar',
takeVehicle = vector3(-979.06, -2995.48, 13.95),
spawnPoint = {
vector4(-998.37, -2985.01, 13.95, 61.09)
},
showBlip = true,
blipName = 'Hangar',
blipNumber = 360,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['air']
},
higginsheli = {
label = 'Higgins Helitours',
takeVehicle = vector3(-722.15, -1472.79, 5.0),
spawnPoint = {
vector4(-745.22, -1468.72, 5.39, 319.84),
vector4(-724.36, -1443.61, 5.39, 135.78)
},
showBlip = true,
blipName = 'Hangar',
blipNumber = 360,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['air']
},
airsshores = {
label = 'Sandy Shores Hangar',
takeVehicle = vector3(1737.89, 3288.13, 41.14),
spawnPoint = {
vector4(1742.83, 3266.83, 41.24, 102.64)
},
showBlip = true,
blipName = 'Hangar',
blipNumber = 360,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['air']
},
airzancudo = {
label = 'Fort Zancudo Hangar',
takeVehicle = vector3(-1828.25, 2975.44, 32.81),
spawnPoint = {
vector4(-1828.25, 2975.44, 32.81, 57.24)
},
showBlip = true,
blipName = 'Hangar',
blipNumber = 360,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['air']
},
airdepot = {
label = 'Air Depot',
takeVehicle = vector3(-1270.01, -3377.53, 14.33),
spawnPoint = {
vector4(-1270.01, -3377.53, 14.33, 329.25)
},
showBlip = true,
blipName = 'Air Depot',
blipNumber = 359,
blipColor = 3,
type = 'depot',
category = Config.VehicleClass['air']
},
lsymc = {
label = 'LSYMC Boathouse',
takeVehicle = vector3(-785.95, -1497.84, -0.09),
spawnPoint = {
vector4(-796.64, -1502.6, -0.09, 111.49)
},
showBlip = true,
blipName = 'Boathouse',
blipNumber = 356,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['sea']
},
paleto = {
label = 'Paleto Boathouse',
takeVehicle = vector3(-278.21, 6638.13, 7.55),
spawnPoint = {
vector4(-289.2, 6637.96, 1.01, 45.5)
},
showBlip = true,
blipName = 'Boathouse',
blipNumber = 356,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['sea']
},
millars = {
label = 'Millars Boathouse',
takeVehicle = vector3(1298.56, 4212.42, 33.25),
spawnPoint = {
vector4(1297.82, 4209.61, 30.12, 253.5)
},
showBlip = true,
blipName = 'Boathouse',
blipNumber = 356,
blipColor = 3,
type = 'public',
category = Config.VehicleClass['sea']
},
seadepot = {
label = 'LSYMC Depot',
takeVehicle = vector3(-742.95, -1407.58, 5.5),
spawnPoint = {
vector4(-729.77, -1355.49, 1.19, 142.5)
},
showBlip = true,
blipName = 'LSYMC Depot',
blipNumber = 356,
blipColor = 3,
type = 'depot',
category = Config.VehicleClass['sea']
},
rigdepot = {
label = 'Big Rig Depot',
takeVehicle = vector3(2334.42, 3118.62, 48.2),
spawnPoint = {
vector4(2324.57, 3117.79, 48.21, 4.05)
},
showBlip = true,
blipName = 'Big Rig Depot',
blipNumber = 68,
blipColor = 2,
type = 'depot',
category = Config.VehicleClass['rig']
},
dumborigparking = {
label = 'Dumbo Big Rig Parking',
takeVehicle = vector3(161.23, -3188.73, 5.97),
spawnPoint = {
vector4(167.0, -3203.89, 5.94, 271.27)
},
showBlip = true,
blipName = 'Big Rig Parking',
blipNumber = 357,
blipColor = 2,
type = 'public',
category = Config.VehicleClass['rig']
},
popsrigparking = {
label = 'Pop\'s Big Rig Parking',
takeVehicle = vector3(137.67, 6632.99, 31.67),
spawnPoint = {
vector4(127.69, 6605.84, 31.93, 223.67)
},
showBlip = true,
blipName = 'Big Rig Parking',
blipNumber = 357,
blipColor = 2,
type = 'public',
category = Config.VehicleClass['rig']
},
ronsrigparking = {
label = 'Ron\'s Big Rig Parking',
takeVehicle = vector3(-2529.37, 2342.67, 33.06),
spawnPoint = {
vector4(-2521.61, 2326.45, 33.13, 88.7)
},
showBlip = true,
blipName = 'Big Rig Parking',
blipNumber = 357,
blipColor = 2,
type = 'public',
category = Config.VehicleClass['rig']
},
ronsrigparking2 = {
label = 'Ron\'s Big Rig Parking',
takeVehicle = vector3(2561.67, 476.68, 108.49),
spawnPoint = {
vector4(2561.67, 476.68, 108.49, 177.86)
},
showBlip = true,
blipName = 'Big Rig Parking',
blipNumber = 357,
blipColor = 2,
type = 'public',
category = Config.VehicleClass['rig']
},
ronsrigparking3 = {
label = 'Ron\'s Big Rig Parking',
takeVehicle = vector3(-41.24, -2550.63, 6.01),
spawnPoint = {
vector4(-39.39, -2527.81, 6.08, 326.18)
},
showBlip = true,
blipName = 'Big Rig Parking',
blipNumber = 357,
blipColor = 2,
type = 'public',
category = Config.VehicleClass['rig']
},
}