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gba-tileeditor

A simple tile editor for the Game Boy Advance.

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Build GBA Tile Editor 🛠️

gba-tileeditor

AUR last modified

gba-tileeditor-git

AUR last modified

Info

This project is a fork of Ian Finlayson's GBA Tile Editor. The goal of this fork is to update the existing codebase and add features to the existing program. As of writing this, the project was just recently forked and has not been renamed or anything yet, as the original project has been untouched for the last two years.

Features

  • Export to C source files (.c & .h)
  • Serialize maps to JSON for saving & loading

Upcoming

You can check out the project's Trello board to see what the features being worked on and the overall progress. You can also check out the project's TODO.md.

Installing

Arch Linux

GBA Tile Editor is available on the AUR in two different packages:

Other Linux distributions

Requirements

  • Qt 5
  • CMake

Instructions

  1. Clone the repo and cd into it
  2. cmake -S . -B build
  3. cmake --build build -j$(nproc)

You can then run the program with ./buid/gba-tileeditor-client/gba-tileeditor