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mppdec.dsp
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mppdec.dsp
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# Microsoft Developer Studio Project File - Name="mppdec" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=mppdec - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "mppdec.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "mppdec.mak" CFG="mppdec - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "mppdec - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "mppdec - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "mppdec - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /G6 /Gr /Zp4 /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "MPP_DECODER" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG MPP_DECODER"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ws2_32.lib setargv.obj /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "mppdec - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /G6 /Zp16 /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "MPP_DECODER" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409 /d "_DEBUG MPP_DECODER"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib setargv.obj /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# SUBTRACT LINK32 /profile
!ENDIF
# Begin Target
# Name "mppdec - Win32 Release"
# Name "mppdec - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\_setargv.c
# End Source File
# Begin Source File
SOURCE=.\codetable.c
# End Source File
# Begin Source File
SOURCE=.\codetable_data.c
# End Source File
# Begin Source File
SOURCE=.\codetable_dec.c
# End Source File
# Begin Source File
SOURCE=.\cpu_feat.nas
!IF "$(CFG)" == "mppdec - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
InputPath=.\cpu_feat.nas
InputName=cpu_feat
"Release/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"C:/PROGRAM FILES/NASM/NASMW" -f win32 -o Release/$(InputName).obj $(InputPath)
# End Custom Build
!ELSEIF "$(CFG)" == "mppdec - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
InputPath=.\cpu_feat.nas
InputName=cpu_feat
"Debug/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"C:/PROGRAM FILES/NASM/NASMW" -f win32 -o Debug/$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\decode.c
# End Source File
# Begin Source File
SOURCE=.\directory.c
# End Source File
# Begin Source File
SOURCE=.\fileio.c
# End Source File
# Begin Source File
SOURCE=.\fileio_endian.c
# End Source File
# Begin Source File
SOURCE=.\http.c
# End Source File
# Begin Source File
SOURCE=.\huffsv46.c
# End Source File
# Begin Source File
SOURCE=.\huffsv7.c
# End Source File
# Begin Source File
SOURCE=.\id3tag.c
# End Source File
# Begin Source File
SOURCE=.\mppdec.c
# End Source File
# Begin Source File
SOURCE=.\priority.c
# End Source File
# Begin Source File
SOURCE=.\profile.c
# End Source File
# Begin Source File
SOURCE=.\requant.c
# End Source File
# Begin Source File
SOURCE=.\stderr.c
# End Source File
# Begin Source File
SOURCE=.\synth.c
# End Source File
# Begin Source File
SOURCE=.\synthasm.nas
!IF "$(CFG)" == "mppdec - Win32 Release"
# Begin Custom Build - Assembling $(InputPath)
InputPath=.\synthasm.nas
InputName=synthasm
"Release/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"C:/PROGRAM FILES/NASM/NASMW" -d WIN32 -f win32 -o Release/$(InputName).obj $(InputPath) -l $(InputName).lst
# End Custom Build
!ELSEIF "$(CFG)" == "mppdec - Win32 Debug"
# Begin Custom Build - Assembling $(InputPath)
InputPath=.\synthasm.nas
InputName=synthasm
"Debug/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"C:/PROGRAM FILES/NASM/NASMW" -d WIN32 -f win32 -o Debug/$(InputName).obj $(InputPath)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\synthtab.c
# End Source File
# Begin Source File
SOURCE=.\tools.c
# End Source File
# Begin Source File
SOURCE=.\wave_out.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\config.h
# End Source File
# Begin Source File
SOURCE=.\fileio.h
# End Source File
# Begin Source File
SOURCE=.\fileio_endian.h
# End Source File
# Begin Source File
SOURCE=.\fileio_winaudio.h
# End Source File
# Begin Source File
SOURCE=.\Makefile
# End Source File
# Begin Source File
SOURCE=.\mpp.h
# End Source File
# Begin Source File
SOURCE=.\mppdec.h
# End Source File
# Begin Source File
SOURCE=.\profile.h
# End Source File
# Begin Source File
SOURCE=.\SV7.txt
# End Source File
# Begin Source File
SOURCE=.\tools.inc
# End Source File
# Begin Source File
SOURCE=.\version
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project