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UserGuide.md

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SOCKPuppet User Guide

The SAPI interface is a minimal system call layer to support the needs of Forth or any application which benefits from an application / supervisor division. The core of Sockpuppet is the Cortex-M System Call (SVC) instruction.

The SAPI layer does NOT provide task-management. Task/thread management is provided by the client application.

Terminology

  • Supervisor runs at power-on reset and uses the master stack pointer. It initializes all hardware and then loads the program stack pointer from the client image and launches the client.

  • Client This is a simplified Cortex-M binary. It only requires the first two Cortex-M vectors -The initial stack pointer and the initial program counter.

The sample code includes a SVC Exception handler that interfaces to the system calls which in this case are written in C.

System Call Parameters/Return codes are documented in svchandler.S

Launching the Client Application

There are several levels of user/supervisor separation.

  1. None. The User and the supervisor share a common stack and memory space.
  2. Two stack. The user code and the supervisor code have separate stacks.
  3. Two stack with user mode thread. This mode is required to make best use the MPU. Not all Cortex-Ms support uprivileged thread mode.

The SOCKPuppet code includes a PendSV handler for making the switch via the interrupt mechanism. It construct a stack frame that unrolls from exception mode and starts the client.

There are several ways to do this. The PendSV approach support application restart after application faults. For simpler solutions, see bl_launcher.s

Power Reduction.

The most basic thing is to issue a WFI. Levels of complexity:

  1. No Multitasker - have KEY issue a WFI if no input before trying again.

  2. Multitasker without integrated WFI Create a task with an infinite loop: wfi, pause. Add it to the task list. see cm3forthtools/idlewfi for an example.

  3. Multitasker with integrated WFI Idle task must STOP themselves. The multitasker will issue the WFI when there are no runnable tasks. A Fully reliable implementation of this requires the supervisor to manage the run/stop bits in the tasks.

Blocking IO.

If the scheduler supports it, blocking IO is very efficient. The system call takes a task control block pointer as an argument. If the call needs to block, the system call then puts the task to sleep by clearing bit 0 of the task's status byte, and saves the pointer to use when a wake event happens. When the wake event happens, the supervisor sets bit zero of the status word to 1.

While the task could put itself to sleep, that creates a hazard - the task could put itself to sleep immediately after a wake-triggering exception.

This is predicated upon the use of a thread scheduler with integrated WFI. A sample is available.

The blocking calls can be used in partially-implemented systems - Define SAPIWakeSupport? in for the system call words to pass UP to the system calls. Leave it undefined to pass in 0, disabling wake events.

The supervisor calls can also ignore the supplied TCB, in which case the system call words will just spin through PAUSE or WFI until something unblocks.

Implementation Levels.

As the implementation complexity level goes up, more power-saving techniques are possible. To reduce power, use the WFI instruction whenever possible to power down the CPU until something interesting happens.

Important!!!! System calls should not block or spin. The SAPI is designed to support the needs of a client application that provides its own mechanism for blocking.

  • Level 0 - Putchar/EMIT, CharsAvailable/KEY?, Getchar/KEY. Thin wrappers around device access with output buffer feedback. Calling functions can yield when the output fifo is full

These are all it takes to get up and going. Forth polls via the system calls. This level of complexity provides clean separation between device management user code and simplifies code reuse across projects.

  • Level 1 - Level 0, with interrupts and buffered IO. Pending stream I/O must wake the CPU.

  • Level 2 - Putchar/EMIT, CharsAvailable/KEY?, Getchar/KEY. IO Devices that generate interrupts and return a status code to indicate that the calling task should yield/pause.

  • Level 3 - Putchar/EMIT, CharsAvailable/KEY?, Getchar/KEY, CR, TYPE IO Devices that generate interrupts and return a status code to indicate that the calling task should yield/pause. CR and TYPE make sense on alternate output devices.

Dynamic Linking/Jump Tables.

The supplied code includes a basic mechanism for exporting C (or other language) memory addresses or parameters to forth. It defines a simple data structure that dylink.fth parses to create CONSTANTS at runtime or update the contents of VALUES.

The GetRuntimeData syscall returns this value when called with an argument of zero.