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Quat-based free-look camera #764

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Stinkfist0 opened this issue May 12, 2014 · 1 comment
Open

Quat-based free-look camera #764

Stinkfist0 opened this issue May 12, 2014 · 1 comment

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@Stinkfist0
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The current free-look cam is a bit problematic as f.ex. setting an arbitrary orientation for it when doing Locate functionality in Scene Structure window is not possible easily.

@jonnenauha
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I would rather see a solution for the avatar that would let us rotate it on the server freely. Now if you turn it around Y, the X and Z will get bonkers at 180 deg. If you want to set rotation via Placeable::transform you have cache the "last known rotation" into a variable. This makes things like teleporting go out of sync with that thing :P

Very annoying. Much less people use the locate function, but maybe the same techniques can be applied to av server rotation.

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