Dojo is a community driven open-source, Provable Game Engine, providing a comprehensive toolkit for building verifiable games and autonomous worlds.
Dojo.js is the official JavaScript SDK for interacting with Dojo worlds. It is currently a work in progress (WIP), and we are actively seeking contributors.
Read the full dojo documentation
Bootstrap a dojo world like so. You will need dojo installed.
npx @dojoengine/create-dojo
- React-app - A vite react app example using Dojo
- React-phaser - A vite phaser react app using Dojo
- Torii-bot - A small discord bot for interacting with Torii
- vue-app - A vite vue app example using Dojo
From the repository root, run the following to install all the necessary package dependencies:
pnpm i
Note: Before running the examples, you must build each package.
To build all packages, from the root directory, run:
pnpm run build
To watch for changes on all packages in parallel, from the root directory, run:
pnpm run build-watch
To install dojo-starter submodule (which allows interactions with the examples), run:
git submodule update --init --recursive
If you have issues on WSL, install package first then run command:
npm i @dojoengine/create-dojo -g
npx @dojoengine/create-dojo
To run the examples that have the linked packages, follow the steps below:
Terminal 1: Set up the dojo starter with specific configurations.
cd examples/dojo-starter
katana --disable-fee --allowed-origins "*"
Terminal 2: Build and migrate the dojo starter.
cd examples/dojo-starter
# Build and migrate
sozo build
sozo migrate apply
# Run Torii
torii --world 0xb4079627ebab1cd3cf9fd075dda1ad2454a7a448bf659591f259efa2519b18 --allowed-origins "*"
Terminal 3: Start the App
cd examples/<package>
pnpm install
pnpm run dev