swiftlint and SwiftLintFramework being build when only using SwiftLintPlugin on MacOS #5372
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help
Questions or user problems that require more explanation rather than code changes.
integration
Issues related to integration of SwiftLint into toolchains.
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Describe the bug
I've noticed that while we are only using and referring SwiftLintPlugin form the SwiftLint SPM products, Xcode is building the SwiftLint and SwiftLintFramework targets regardless. These targets take quite some time to build, and don't add anything to the result as they are not used anywhere, and the plugin uses the binaryTarget dependency on MacOS.
Tbh, I suspect this to be an Xcode/Apple related issue, but wanted to report it nonetheless to verify the finding.
Are we doing something wrong, or this is just how it currently works in Xcode
Environment
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