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Plans for nix-foundryvtt #6
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Thank you for continuing to work on this! It would be nice to add details to the readme to help new users onboard. I had to find this thread to know to set Maybe also an example of how to add the repo to a user's flake inputs? |
Thanks for the suggestions! I updated the checklist with some documentation items. |
I added an item for replacing |
I added another item to the list to remind me to include information on adding a GC root to avoid GCing the FoundryVTT zip file. |
I don't know if it will help you or not to make your own guides, but I used this module as an example for writing a tutorial on how to install a nix flake at a system level (it's why I wanted to learn how to use flakes in the first place). https://falconprogrammer.co.uk/blog/2023/02/nixos-22-11-flakes/ I used #5 as the basis of it with the repo/commit hash (but plan to change it out soon to this repo once I've tested it works). Still - it might serve as a basis for getting the server up and running. I'm planning on creating another tutorial this weekend with my actual foundry setup using caddy and nix-container. Mostly doing it for my own records but thought I'd put them . |
Foundry v11 was released recently. I’ve been pretty busy lately with working on an LLVM bump for the Darwin stdenv, but this stuff is still on my radar. Fortunately, I’m getting close to the point where I can flip the LLVM PR from draft to ready, then I can look at bringing this back up to where it should be. |
The big refactor stuff landed in #15. |
I added some documentation to the README. I’m still keeping this open because there probably should be more examples and an alternative to using pngout to recompress the PNGs. |
This is an issue to track/document some changes I’d like to make to this repo:
nix-store --add-root
to avoid GCing the FoundryVTT source zip file.pngout
optional or replace it with a free tool.Is there anything else that could be useful? It would be nice if there was a config to set up a
coturn
server (with certificates, etc) to handle voice chat, but I had terrible luck with getting it to work on a recent version of v10.The text was updated successfully, but these errors were encountered: