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CHANGELOG.md

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ReHLDS Changelog

ReHLDS is a result of reverse engineering of original HLDS (build 6152/6153) using DWARF debug info embedded into linux version of HLDS, engine_i486.so.

Along with reverse engineering, a lot of defects and (potential) bugs were found and fixed.


3.13.0.788 - 2023-07-12

Added

  • Added SV_AllowPhysent hook by @justgo97 in (#951)
  • GetBonePosition: Added bone index bounds check
  • GetAttachment: Added attachment index bounds check
  • Added more checks for possible numleaf overflow

Fixed

  • SV_BuildSoundMsg: fix '\n' in args check

Changed

  • Revert "change destinition folder for linux build" by @wopox1337 in (#977)
  • Allowed the clients to connect on the server of different game: Client should be use setinfo _gd <game>
  • Increased limit leafs MAX_MAP_LEAFS up to 32767

New Contributors

  • @justgo97 made their first contribution in (#951)

Full Changelog: 3.12.0.780...3.13.0.788

3.12.0.780 - 2022-09-19

Fixed

  • Netchan_CreateFileFragments: Fixed a very old and rare bug with dlfile while downloading direct from server, when content of resource size is less than header size first fragment.

Changed

  • API: Implement *_Precache_*, ClientPrintf, CheckUserInfo and AddResource hooks by @ShadowsAdi in (#903)

New Contributors

  • @ShadowsAdi made their first contribution in (#903)

Full Changelog: 3.11.0.779...3.12.0.780

3.11.0.779 - 2022-08-24

Fixed

  • StripUnprintableWorker did not count the null terminator e9045e3
  • Very old and rare bug in function Netchan_CreateFileFragments with dlfile hang while downloading direct from server, when content of resource size is less than header size first fragment d76b06d

Full Changelog: 3.11.0.777...3.11.0.779

3.11.0.777 - 2022-06-20

Fixed

  • Fixed null or empty input string in COM_LoadFile (FS_Open with input empty string "" will succeed on some POSIX systems)

Full Changelog: 3.11.0.776...3.11.0.777

3.11.0.776 - 2022-04-20

Fixed

  • Fixed typo ZONE_DYNAMIC_SIZE

Full Changelog: 3.11.0.767...3.11.0.776

3.11.0.767 - 2021-10-25

Added

  • Implement SV_EmitPings() hook by @francoromaniello in (#858)
  • Implement Con_Printf() hook by @francoromaniello in (#861)

Changed

  • API: Add hooks ED_Alloc() & ED_Free(). by @StevenKal in (#867)
  • SV_HullForEntity: better log in Sys_Error by @wopox1337 in (#843)
  • Update on grammar/spelling by @mlgpero in (#865)

New Contributors

  • @StevenKal made their first contribution in (#867)
  • @francoromaniello made their first contribution in (#858)
  • @Urufusan made their first contribution in (#865)

Full Changelog: v3.10.0.761...3.11.0.767

3.10.0.760 - 2021-06-23

Changed

  • Changed the destination folder for Linux build (#842).
  • Temporary removed Windows build. ⚠️

Full Changelog: 3.10.0.759...3.10.0.760

3.10.0.761 - 2021-06-23

Changed

  • Reset m_bSentNewResponse to allow new connection when the client goes through the full stage of connection (cl:connect -> sv:S2C_CONNECTION -> cl:new -> SV_New_f)

Full Changelog: 3.10.0.760...v3.10.0.761

3.10.0.760 - 2021-06-23

Changed

  • Changed the destination folder for Linux build (#842).
  • Temporary removed Windows build. ⚠️

Full Changelog: 3.10.0.759...3.10.0.760

3.10.0.759 - 2021-06-22

Fixed

  • Fixed volume checking in emit sound (#341)
  • static_map.h: fix lowercase convert (#806)
  • SV_New_f: Deny new connection twice at a time if user messages are received;
    • SV_ReadClientMessage: Fixed empty names on bad read.

Changed

  • sv_user.cpp: Small code refactoring (#810)
  • ReHLDS API: Enhanced IGameClient/IRehldsServerData/IRehldsServerStatic interfaces
  • sv_main.cpp: SV_New_f() uses Q_snprintf() unsafe format. #807 ()

Full Changelog: 3.9.0.752...3.10.0.759

3.9.0.752 - 2021-06-14

Added

  • ReHLDS API: Add GetEntityInit hook (#832)
  • Implement CVar sv_usercmd_custom_random_seed (#837)

Fixed

  • HLTV: Fix crash in ProcessStringCmd (#838)

Changed

  • SV_ParseMove, SV_ParseConsistencyResponse: check length

Full Changelog: 3.8.0.739...3.9.0.752

3.8.0.739 - 2021-04-21

Added

  • Added libraries libm/librt built on GLIBC 2.11.1 (#827)

Fixed

  • QuaternionSlerp: Fixed wrong values (#763)

Changed

  • Updated Intel C++ Compiler version 17.0 up to 19.0

Full Changelog: 3.8.0.723...3.8.0.739

3.8.0.723 - 2021-03-23

Fixed

  • CalcSurfaceExtents: Fixed a fatal error on some maps due loss of floating point
  • HLTV: ExecuteString Fix parser (#821)

Changed

  • HLTV: Downgrade GLIBC version

Full Changelog: 3.8.0.715...3.8.0.723

3.8.0.715 - 2021-03-18

Fixed

  • Make sure the timer is high precision (#799)

Full Changelog: 3.8.0.711...3.8.0.715

3.8.0.711 - 2021-02-06

Added

  • HLTV: Added new chatdelay command (#777)
  • HLTV: prevent clients from setting userinfo * keys with setinfo command (#792)
  • Cbuf_Execute: Add checks commented out for multi-lines (#719)

Fixed

  • Fixed local-buffer overrun, may undefined behavior with hitboxes blending or crash (reverse-engineering mistake) 722e19d
  • Fixed dos attack on connection challenges system (#802)
  • Fixed crash COM_ListMaps (#791)

Full Changelog: 3.8.0.702...3.8.0.711

3.8.0.702 - 2020-11-09

Fixed

  • Fixed crash MSG_ReadFloat

Changed

  • ReHLDS API: Implemented SV_ShouldSendConsistencyList
  • ReHLDS API: Bump minor

Full Changelog: 3.7.0.698...3.8.0.702

3.7.0.698 - 2020-08-19

Added

  • Graceful shutdown on sigterm (#776)
    • Add players kick on SIGINT \ SIGTERM
    • Add SIGINT & SIGTERM handling linux console

Changed

  • Changed shutdown method

Full Changelog: 3.7.0.697...3.7.0.698

3.7.0.697 - 2020-08-10

Fixed

  • SV_ProcessFile: Wrap Con_Printf in Con_NetPrintf to avoid spam in HLDS console

Full Changelog: 3.7.0.696...3.7.0.697

3.7.0.696 - 2020-05-18

Added

  • Implement svc_exec support in the engine and HLTV (#737)
    • Added svc_exec to the list of svc commands in engine
    • Added svc_exec support to HLTV code
    • Made the engine code forward-compatible with future svc_* additions
    • Added reserved svc_* slots in the enumerations

Full Changelog: 3.7.0.695...3.7.0.696

3.7.0.695 - 2020-04-06

Fixed

  • Vulnerability fix WAD part 2
    • Client-side: Fixed a potential vulnerability from bogus tempdecal.wad

Full Changelog: 3.7.0.694...3.7.0.695

3.7.0.694 - 2020-03-20

Fixed

  • Vulnerability fix WAD part 1
    • Server-side: Fixed a potential vulnerability from bogus tempdecal.wad

Full Changelog: 3.7.0.694