RemoteLib is a library that can be shared remotely with other peers without worrying for API interfaces or RPC integration. Using only a Duplex stream, such as TCP socket, WebSocket or even WebRTC DataChannel, your users will be able to use your code remotely exactly as if it's local library. This, including calling functions with callbacks, Promises, class inheritance, getters and setters support and more. See usage for some examples.
No. RemoteLib is based on remote-context and won't just proxying your functions. Instead, you have an entirely shared context between two remote peers. See Features for more details:
- Use RemoteLib on node.js & on the browser (just use browserify or webpack to create a bundle).
- Pure Javascript (Using ES6 Proxy).
- Seamless interface (your library will be proxies AS IS to the users remotely!).
- Proxy anything - from functions and object, to classes and Promises and even Symbols!
- Builtin support for Promises - Resolve any path on the remote object via the
RemoteProxy
interface. - Builtin support for class inheritance - Your user can use
instanceof
with the proxyied objects. - Use any communication method - connect using simple
Stream
interface (WebSocket or WebRTC implementation available). - Serve multiple peers in parallel.
- Use RemoteLib for P2P projects (via the
remote-context
library).
npm install remote-lib
- Join us in Gitter to help with development or to hang out with some mad science hackers :)
- Create a new issue to report bugs
- Fix an issue. RemoteLib is an OPEN Open Source Project!
Create a context and a server:
const net = require('net');
const { Library } = require('remote-lib');
// Create the library context
const library = new Library({
hello: 'World!',
});
// Create a server and serve each client the context remotely
const server = net.createServer(socket => {
library.serve(socket);
});
// Bind on port 3000
server.listen(3000);
On the client side, we just need to connect to the server an create our remote library. Notice that the server and the client sharing only a single socket without any knowledge of the server library format. You can easily replace the socket it with WebSocket or even WebRTC DataChannel.
const net = require('net');
const { RemoteLibrary } = require('remote-lib');
// Connect to the server and get a stream
const socket = net.createConnection(3000);
// Create the remote library
const remoteLibrary = new RemoteLibrary(socket);
// Get the remote "hello" value
remoteLibrary.hello.then(value => {
// value === 'World!'
});
RemoteLib supporting calling remote functions as well:
// On the server:
const library = new Library({
// Simple functions
foo() {
return 'bar';
},
// Async functions
getData: () =>
new Promise(resolve =>
setTimeout(() => resolve({ data: 'Tada!' }), 100),
),
// Functions with callbacks
loadInfo: callback => {
setTimeout(callback(123), 200); // call callback after 200ms
},
// Functions of functions
sum: x => y => x + y,
});
// On the client:
remoteLibrary.foo().then(value => {
// value === 'bar'
});
// Promises already handled for you
remoteLibrary.getData().then(value => {
// value == { data: 'Tada!' }
});
// Send callback as first parameter
remoteLibrary.loadInfo(value => {
// value === 123
}).catch(err => {
// catch any errors while calling loadInfo()
});
remoteLibrary.sum(5).then(async sum2 => {
await sum2(2); // 7
});
// You can even speed things up by using the virtual-path promise:
remoteLibrary.sum(3)(2).then(value => {
// value === 5
});
Use can use build-in classes or create one by your own:
// On the server
class MyClass {
constructor(i) {
this.i = i;
}
inc() {
this.i += 1;
return this.i;
}
}
const library = new Library({
myClass: new MyClass(5),
// native ES6 Set class instance
myThings: new Set(['car', 'keys', 'pizza']),
});
// On the client:
remoteLibrary.myClass.then(async myClass => {
// myClass.i === 5
// Call methods with async promises
await myClass.inc(); // 6
// myClass.i === 6
});
remoteLibrary.myThings.then(async myThings => {
myThings instanceof Set; // true
// Access cached getters instantly
myThings.size; // 3
await myThings.has('keys'); // true
await myThings.has('cat'); // false
await myThings.add('dog');
await myThings.has('dog'); // true
});
RemoteLib catch all the errors for you and deliver them back to the user as-if they happens on the client:
// On the server:
const library = new Library({
doNotCallMe() {
throw ReferenceError('I told you! :)');
},
});
// On the client:
remoteLibrary.doNotCallMe().catch(err => {
err instanceof ReferenceError; // true
err.message; // "I told you! :)"
});
remoteLibrary.notExistsFunction().catch(err => {
err instanceof TypeError; // true
err.message; // "notExistsFunction is not a function"
});
Remote-lib is build with many small sub-packages, each package implement a small part of this library. You can read here the full API Reference.
module | version | description |
---|---|---|
remote-lib | A high level API for creating remote libraries. | |
remote-context | The core of remote-lib , creating and serving remote context. |
|
remote-environment | A shared environment context between remote peers. | |
remote-instance | A stream transformer that can parse and construct instances remotely. |
|
remote-protocol | The core of remote-context protocol. |
|
reference-context | Virtual context implementation on vanilla Javascript. |
© 2017 Moshe Simantov
Licensed under the Apache License, Version 2.0.