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dlopen.cpp
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dlopen.cpp
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#include "sysconfig.h"
#include "sysdeps.h"
#include "uae/api.h"
#include "uae/dlopen.h"
#include "uae/log.h"
#ifdef _WIN32
#include "windows.h"
#else
#include <dlfcn.h>
#endif
#ifdef WINUAE
#include "od-win32/win32.h"
#endif
UAE_DLHANDLE uae_dlopen(const TCHAR *path)
{
UAE_DLHANDLE result;
if (path == NULL || path[0] == _T('\0')) {
write_log(_T("DLOPEN: No path given\n"));
return NULL;
}
#ifdef _WIN32
result = LoadLibrary(path);
#else
result = dlopen(path, RTLD_NOW);
const char *error = dlerror();
if (error != NULL) {
write_log("DLOPEN: %s\n", error);
}
#endif
if (result == NULL) {
write_log("DLOPEN: Failed to open %s\n", path);
}
return result;
}
void *uae_dlsym(UAE_DLHANDLE handle, const char *name)
{
#if 0
if (handle == NULL) {
return NULL;
}
#endif
#ifdef _WIN32
return (void *) GetProcAddress(handle, name);
#else
return dlsym(handle, name);
#endif
}
void uae_dlclose(UAE_DLHANDLE handle)
{
#ifdef _WIN32
FreeLibrary (handle);
#else
dlclose(handle);
#endif
}
UAE_DLHANDLE uae_dlopen_plugin(const TCHAR *name)
{
#if defined(FSUAE)
const TCHAR *path = NULL;
if (plugin_lookup) {
path = plugin_lookup(name);
}
if (path == NULL or path[0] == _T('\0')) {
write_log(_T("DLOPEN: Could not find plugin \"%s\"\n"), name);
return NULL;
}
UAE_DLHANDLE handle = uae_dlopen(path);
#elif defined(WINUAE)
TCHAR path[MAX_DPATH];
_tcscpy(path, name);
_tcscat(path, LT_MODULE_EXT);
UAE_DLHANDLE handle = WIN32_LoadLibrary(path);
#else
TCHAR path[MAX_DPATH];
_tcscpy(path, name);
#ifdef _WIN64
_tcscat(path, _T("_x64"));
#endif
_tcscat(path, LT_MODULE_EXT);
UAE_DLHANDLE handle = uae_dlopen(path);
#endif
if (handle) {
write_log(_T("DLOPEN: Loaded plugin %s\n"), path);
uae_dlopen_patch_common(handle);
}
return handle;
}
void uae_dlopen_patch_common(UAE_DLHANDLE handle)
{
void *ptr;
ptr = uae_dlsym(handle, "uae_log");
if (ptr) {
write_log(_T("DLOPEN: Patching common functions\n"));
*((uae_log_function *)ptr) = &uae_log;
}
}