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parser.go
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package paza
import (
"regexp"
"unicode/utf8"
)
func (s *Set) Regex(re string) Parser {
regex := regexp.MustCompile(re)
return func(input *Input, start int) (bool, int, *Node) {
if start >= len(input.Text) {
return false, 0, nil
}
if loc := regex.FindIndex(input.Text[start:]); loc != nil && loc[0] == 0 {
return true, loc[1], &Node{
Start: start,
Len: loc[1],
}
}
return false, 0, nil
}
}
func (s *Set) NamedRegex(name string, re string) string {
s.Add(name, s.Regex(re))
return name
}
func (s *Set) Rune(r rune) Parser {
return func(input *Input, start int) (bool, int, *Node) {
if start >= len(input.Text) {
return false, 0, nil
}
ru, l := utf8.DecodeRune(input.Text[start:])
if ru == utf8.RuneError {
panic("utf8 decode error")
}
if ru != r {
return false, 0, nil
}
return true, l, &Node{
Start: start,
Len: l,
}
}
}
func (s *Set) NamedRune(name string, r rune) string {
s.Add(name, s.Rune(r))
return name
}
func (s *Set) ByteIn(bs []byte) Parser {
return func(input *Input, start int) (bool, int, *Node) {
if start >= len(input.Text) {
return false, 0, nil
}
b := input.Text[start]
for _, bt := range bs {
if bt == b {
return true, 1, &Node{
Start: start,
Len: 1,
}
}
}
return false, 0, nil
}
}
func (s *Set) NamedByteIn(name string, bs []byte) string {
s.Add(name, s.ByteIn(bs))
return name
}
func (s *Set) ByteRange(left, right byte) Parser {
return func(input *Input, start int) (bool, int, *Node) {
if start >= len(input.Text) {
return false, 0, nil
}
b := input.Text[start]
if b >= left && b <= right {
return true, 1, &Node{
Start: start,
Len: 1,
}
}
return false, 0, nil
}
}
func (s *Set) NamedByteRange(name string, left, right byte) string {
s.Add(name, s.ByteRange(left, right))
return name
}
func (s *Set) Concat(parsers ...interface{}) Parser {
names := s.getNames(parsers...)
return func(input *Input, start int) (bool, int, *Node) {
index := start
var subs []*Node
for _, name := range names {
if ok, l, node := s.Call(name, input, index); !ok {
return false, 0, nil
} else {
index += l
subs = append(subs, node)
}
}
return true, index - start, &Node{
Start: start,
Len: index - start,
Subs: subs,
}
}
}
func (s *Set) NamedConcat(name string, parsers ...interface{}) string {
s.Add(name, s.Concat(parsers...))
return name
}
func (s *Set) OrdChoice(parsers ...interface{}) Parser {
names := s.getNames(parsers...)
return func(input *Input, start int) (bool, int, *Node) {
for _, name := range names {
if ok, l, node := s.Call(name, input, start); ok {
return ok, l, &Node{
Start: start,
Len: l,
Subs: []*Node{node},
}
}
}
return false, 0, nil
}
}
func (s *Set) NamedOrdChoice(name string, parsers ...interface{}) string {
s.Add(name, s.OrdChoice(parsers...))
return name
}
func (s *Set) Repeat(lowerBound, upperBound int, parser interface{}) Parser {
name := s.getNames(parser)[0]
return func(input *Input, start int) (bool, int, *Node) {
index := start
var subs []*Node
for {
ok, l, node := s.Call(name, input, index)
if ok {
index += l
subs = append(subs, node)
if upperBound > 0 && len(subs) >= upperBound {
break
}
} else {
break
}
}
if len(subs) < lowerBound {
return false, 0, nil
}
return true, index - start, &Node{
Start: start,
Len: index - start,
Subs: subs,
}
}
}
func (s *Set) NamedRepeat(name string, lowerBound, upperBound int, parser interface{}) string {
s.Add(name, s.Repeat(lowerBound, upperBound, parser))
return name
}
func (s *Set) OneOrMore(parser interface{}) Parser {
return s.Repeat(1, -1, parser)
}
func (s *Set) NamedOneOrMore(name string, parser interface{}) string {
s.Add(name, s.OneOrMore(parser))
return name
}
func (s *Set) ZeroOrMore(parser interface{}) Parser {
return s.Repeat(0, -1, parser)
}
func (s *Set) NamedZeroOrMore(name string, parser interface{}) string {
s.Add(name, s.ZeroOrMore(parser))
return name
}
func (s *Set) Predicate(parser interface{}) Parser {
name := s.getNames(parser)[0]
return func(input *Input, start int) (bool, int, *Node) {
if ok, _, _ := s.Call(name, input, start); ok {
return true, 0, nil
}
return false, 0, nil
}
}
func (s *Set) NotPredicate(parser interface{}) Parser {
name := s.getNames(parser)[0]
return func(input *Input, start int) (bool, int, *Node) {
if ok, _, _ := s.Call(name, input, start); !ok {
return true, 0, nil
}
return false, 0, nil
}
}