forked from mapeditor/tiled
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathorg.mapeditor.Tiled.appdata.xml
171 lines (171 loc) · 8.88 KB
/
org.mapeditor.Tiled.appdata.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop">
<id>org.mapeditor.Tiled.desktop</id>
<metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-2.0+ and BSD-2-Clause</project_license>
<name>Tiled</name>
<summary>General purpose map editor</summary>
<summary xml:lang="de">Leveleditor für allgemeine Zwecke</summary>
<keywords>
<keyword>2D</keyword>
<keyword>mapeditor</keyword>
<keyword>tool</keyword>
<keyword>development</keyword>
<keyword>tile</keyword>
<keyword>editor</keyword>
</keywords>
<content_rating type="oars-1.0" />
<releases>
<release version="1.9.0" type="stable" date="2022-06-24">
<url>https://www.mapeditor.org/2022/06/25/tiled-1-9-0-released.html</url>
<description>
<ul>
<li>Ignore transparent pixels when selecting tile objects (#1477)</li>
<li>Added support for sub-images in image collection tilesets (#1008)</li>
<li>Added Tile Render Size and Fill Mode options to Tileset</li>
<li>Added %worldfile variable for custom commands (by Pixel-Nori, #3352)</li>
<li>Added 'New Project' action, replacing 'Save Project As' (#3279)</li>
<li>Added ability to load .tiled-session files from command-line</li>
<li>Don't scale point objects with the zoom level (#3356)</li>
<li>Take into account image layer content when determining visual map size (#3386)</li>
<li>Scripting: Added Dialog API for building custom UI (by tileboydog, #3384)</li>
<li>Scripting: Added -e,--evaluate to run a script from command-line</li>
<li>Scripting: Added Tool.toolBarActions property (#3318)</li>
<li>Scripting: Added Tileset.columnCount property</li>
<li>Scripting: Added ImageLayer.image property</li>
<li>Scripting: Added access to selected terrain in tileset editor</li>
<li>AutoMapping: Applying rules is now 10-30x faster</li>
<li>AutoMapping: Explicit "regions" layers are no longer needed and have been deprecated (#1918)</li>
<li>AutoMapping: "AutoMap While Drawing" no longer creates separate undo steps (#2166)</li>
<li>AutoMapping: Custom tiles can now match "Empty", "Non-Empty" and "Other" tiles through a "MatchType" property (#3100)</li>
<li>AutoMapping: A custom tile with "MatchType" set to "Negate" can be used instead of "inputnot" layers</li>
<li>AutoMapping: Added built-in tileset with these custom rule tiles</li>
<li>AutoMapping: Added a number of per-rule options which can be set using rectangle objects</li>
<li>AutoMapping: Erase tiles by placing tiles with "MatchType" set to "Empty" on output layers (#3100)</li>
<li>AutoMapping: Accumulate touched layers in AutoMap While Drawing (#3313)</li>
<li>AutoMapping: Support map name filters in rules.txt (#3014)</li>
<li>AutoMapping: Show relevant custom properties when a rules map is detected</li>
<li>Split up object types file type selection</li>
<li>Optimized rendering of tinted layers by caching tinted images</li>
<li>tmxrasterizer: Added options to hide certain layer types (#3343)</li>
<li>Raised minimum supported Qt version from 5.6 to 5.12 (drops Windows XP support)</li>
<li>Raised minimum C++ version to C++17</li>
<li>Removed qmake project files (only Qbs supported now)</li>
<li>AppImage: Updated to Sentry 0.4.18</li>
<li>Python plugin: Now built against Python 3.8 on Windows and Linux</li>
<li>Updated Bulgarian, Czech, French and Russian translations</li>
</ul>
</description>
</release>
<release version="1.8.6" type="stable" date="2022-06-14">
<url>https://www.mapeditor.org/2022/06/14/tiled-1-8-6-released.html</url>
<description>
<ul>
<li>Keep references between objects when copy/pasting or duplicating (#3361)</li>
<li>Improved default translation used in case of multiple options</li>
<li>Terrain Brush: Update preview on mouse release (#3381)</li>
<li>Fixed 'Add Variation' action in Tile Stamps context menu (#3362)</li>
<li>Fixed importing of removed shortcuts (#3367)</li>
<li>Fixed breaking of alternative shortcuts on import or reset (#3367)</li>
<li>Fixed conflict detection to handle alternative shortcuts (#3368)</li>
<li>Fixed locking up UI on property type name conflict (#3380)</li>
<li>Scripting: Fixed possible crash when accessing Layer.map</li>
<li>Defold plugins: Added support for rotated tiles (#3369)</li>
</ul>
</description>
</release>
<release version="1.8.5" type="stable" date="2022-05-16">
<url>https://www.mapeditor.org/2022/05/17/tiled-1-8-5-released.html</url>
<description>
<ul>
<li>Made expanded group layers persistent (#3282)</li>
<li>Improved snapping behavior for scalable objects on staggered maps</li>
<li>Allow setting a shortcut on the 'Edit Tileset' action</li>
<li>Always select first entry while using the Open File in Project action</li>
<li>Improved Add Property dialog layout in case of long type names (#3302)</li>
<li>Fixed restoring of window layout when maximized (#590)</li>
<li>Fixed snapping when dragging templates into a map (#3326)</li>
<li>Fixed map selection rectangle in world for infinite maps (#3340)</li>
<li>Fixed 'Merge Layer Down' action for infinite maps</li>
<li>Fixed several small issues in the image color picker (#3348)</li>
<li>Fixed missing name for undo commands that add/remove maps from world</li>
<li>Fixed selection issues for tile objects with a non-zero tile offset</li>
<li>Fixed hover indicator sometimes overlapping selection indicator</li>
<li>Fixed removal of terrain info when removing tiles from a collection</li>
<li>Scripting: Fixed region.rects when compiled against Qt 5.9 to 5.13</li>
<li>Scripting: Layer.tintColor is now #ffffff when not set</li>
<li>macOS: Enabled support for loading SVGs</li>
<li>macOS: Show shortcuts in context menus when using Tiled Fusion style (#1978)</li>
<li>AppImage: Updated to Sentry 0.4.17</li>
<li>Updated Chinese (Simplified) and Portuguese (Portugal) translations</li>
</ul>
</description>
</release>
<release version="1.8.4" type="stable" date="2022-03-31">
<url>https://www.mapeditor.org/2022/03/31/tiled-1-8-3-released.html</url>
</release>
<release version="1.8.3" type="stable" date="2022-03-31">
<url>https://www.mapeditor.org/2022/03/31/tiled-1-8-3-released.html</url>
</release>
<release version="1.8.2" type="stable" date="2022-02-17">
<url>https://www.mapeditor.org/2022/02/17/tiled-1-8-2-released.html</url>
</release>
<release version="1.8.1" type="stable" date="2022-02-11">
<url>https://www.mapeditor.org/2022/02/17/tiled-1-8-1-released.html</url>
</release>
<release version="1.8.0" type="stable" date="2022-02-07">
<url>https://www.mapeditor.org/2022/02/07/tiled-1-8-0-released.html</url>
</release>
<release version="1.7.2" type="stable" date="2021-08-10">
<url>https://www.mapeditor.org/2021/08/10/tiled-1-7-2-released.html</url>
</release>
</releases>
<description>
<p>
Tiled is a general purpose 2D level editor with powerful tile map editing
features. It’s built to be easy to use and is suitable for many type of
games.
</p>
<p xml:lang="de">
Tiled ist ein allgemeiner 2D Leveleditor mit mächtigen Funktionen zum bearbeiten von Tiled Maps.
Er hat eine einfache Bedienung und ist entwickelt worden, um möglichst viele unterschiedliche Spiele
zu unterstützen.
</p>
<p>
The Tiled map format is supported by a large amount of game engines and
libraries. In addition, Tiled supports plugins to read and write map formats
other than its own map format.
</p>
<p xml:lang="de">
Das Tiled Dateiformat wird von vielen Spielengines und Bibliotheken unterstützt.
Zudem bietet Tiled eine Pluginunterstützung, durch die auch andere Formate geöffnet
und gespeichert werden können.
</p>
</description>
<screenshots>
<!-- GPL 2 by TMW -->
<screenshot type="default" width="800" height="600">
<image>https://www.mapeditor.org/img/appdata/screenshot_objects.png</image>
</screenshot>
<!-- CC BY SA 3.0 By Clint Bellanger -->
<screenshot width="800" height="600">
<image>https://www.mapeditor.org/img/appdata/screenshot_terrain.png</image>
</screenshot>
</screenshots>
<kudos>
<kudo>ModernToolkit</kudo>
<kudo>UserDocs</kudo>
</kudos>
<url type="homepage">https://www.mapeditor.org/</url>
<url type="bugtracker">https://github.com/mapeditor/tiled/issues</url>
<url type="help">https://doc.mapeditor.org/</url>
<url type="donation">https://www.mapeditor.org/donate</url>
<url type="translate">https://hosted.weblate.org/projects/tiled/translations/</url>
<url type="vcs-browser">https://github.com/mapeditor/tiled</url>
<launchable type="desktop-id">org.mapeditor.Tiled.desktop</launchable>
<provides>
<id>tiled.desktop</id>
</provides>
<translation type="qt">tiled</translation>
<update_contact>tingping@fedoraproject.org</update_contact>
</component>