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Dauntless Shield & Intrepid Sword do not behave correctly when switching-in position B_POSITION_PLAYER_RIGHT after a mon fainted #2311

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Baptiste-Lecoutre opened this issue Sep 11, 2022 · 2 comments · Fixed by #2313
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bug Bug status: confirmed This bug has been confirmed to exist in the codebase

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@Baptiste-Lecoutre
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These abilities work correctly at the beginning of battle, and when manually switching-in during a turn action.

However, switching-in after a mon fainted does weird stuff.
-> The ability popup shows the name + ability of the mon in B_POSITION_PLAYER_LEFT. (I haven't tested with the opponent, but I feel it's going to show the ability popup for mon in position 0).
-> The text in B_WIN_MSG after the ability popup is correct.
-> The stat raise does not happen at all (that's what the debug menu tells).

@AsparagusEduardo
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DShield
Confirmed, and it seems it raises B_POSITION_PLAYER_LEFT's stat.

@Baptiste-Lecoutre
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Indeed, it does raise B_POSITION_PLAYER_LEFT's stat. I didn't see I've been growled the first time, my bad.

@AsparagusEduardo AsparagusEduardo added bug Bug status: confirmed This bug has been confirmed to exist in the codebase labels Sep 11, 2022
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Labels
bug Bug status: confirmed This bug has been confirmed to exist in the codebase
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