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desktopIconsIntegration.js
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desktopIconsIntegration.js
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/*
* The code in this file is distributed under a "1-clause BSD license",
* which makes it compatible with GPLv2 and GPLv3 too, and others.
*
* License text:
*
* Copyright (C) 2021 Sergio Costas (rastersoft@gmail.com)
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/*******************************************************************************
* Integration class
*
* This class must be added to other extensions in order to integrate
* them with Desktop Icons NG. It allows an extension to notify how much margin
* it uses in each side of each monitor.
*
* DON'T SEND PATCHES TO THIS FILE TO THE EXTENSION MAINTAINER. SEND THEM TO
* DESKTOP ICONS NG MAINTAINER: https://gitlab.com/rastersoft/desktop-icons-ng
*
* In the *enable()* function, create a *DesktopIconsUsableAreaClass()*
* object with
*
* new DesktopIconsIntegration.DesktopIconsUsableAreaClass(object);
*
* Now, in the *disable()* function just call to the *destroy()* method before
* nullifying the pointer. You must create a new object in enable() the next
* time the extension is enabled.
*
* In your code, every time you change the margins, you should call first to
* *resetMargins()* method to clear the current margins, and then call to
* *setMargins(...)* method as many times as you need to set the margins in each
* monitor. You don't need to call it for all the monitors, only for those where
* you are painting something. If you don't set values for a monitor, they will
* be considered zero.
*
* The margins values are relative to the monitor border.
*
*******************************************************************************/
const GLib = imports.gi.GLib;
const Main = imports.ui.main;
const ExtensionUtils = imports.misc.extensionUtils;
const Me = ExtensionUtils.getCurrentExtension();
const IDENTIFIER_UUID = "130cbc66-235c-4bd6-8571-98d2d8bba5e2";
var DesktopIconsUsableAreaClass = class {
constructor() {
this._extensionManager = Main.extensionManager;
this._timedMarginsID = 0;
this._margins = {};
this._emID = this._extensionManager.connect('extension-state-changed', (_obj, extension) => {
if (!extension)
return;
// If an extension is being enabled and lacks the DesktopIconsUsableArea object, we can avoid launching a refresh
if (extension.state === ExtensionUtils.ExtensionState.ENABLED) {
this._sendMarginsToExtension(extension);
return;
}
// if the extension is being disabled, we must do a full refresh, because if there were other extensions originally
// loaded after that extension, those extensions will be disabled and enabled again without notification
this._changedMargins();
});
}
/**
* Sets or updates the top, bottom, left and right margins for a
* monitor. Values are measured from the monitor border (and NOT from
* the workspace border).
*
* @param {int} monitor Monitor number to which set the margins.
* A negative value means "the primary monitor".
* @param {int} top Top margin in pixels
* @param {int} bottom Bottom margin in pixels
* @param {int} left Left margin in pixels
* @param {int} right Right margin in pixels
*/
setMargins(monitor, top, bottom, left, right) {
this._margins[monitor] = {
'top': top,
'bottom': bottom,
'left': left,
'right': right
};
this._changedMargins();
}
/**
* Clears the current margins. Must be called before configuring the monitors
* margins with setMargins().
*/
resetMargins() {
this._margins = {};
this._changedMargins();
}
/**
* Disconnects all the signals and removes the margins.
*/
destroy() {
if (this._emID) {
this._extensionManager.disconnect(this._emID);
this._emID = 0;
}
if (this._timedMarginsID) {
GLib.source_remove(this._timedMarginsID);
this._timedMarginsID = 0;
}
this._margins = null;
this._changedMargins();
}
_changedMargins() {
if (this._timedMarginsID) {
GLib.source_remove(this._timedMarginsID);
}
this._timedMarginsID = GLib.timeout_add(GLib.PRIORITY_DEFAULT, 100, ()=> {
this._sendMarginsToAll();
this._timedMarginsID = 0;
return GLib.SOURCE_REMOVE;
});
}
_sendMarginsToAll() {
this._extensionManager.getUuids().forEach(uuid =>
this._sendMarginsToExtension(this._extensionManager.lookup(uuid)));
}
_sendMarginsToExtension(extension) {
// check that the extension is an extension that has the logic to accept
// working margins
if (extension?.state !== ExtensionUtils.ExtensionState.ENABLED)
return;
const usableArea = extension?.stateObj?.DesktopIconsUsableArea;
if (usableArea?.uuid === IDENTIFIER_UUID)
usableArea.setMarginsForExtension(Me.uuid, this._margins);
}
}