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Atom.cpp
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Atom.cpp
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/*
* This file is part of esynth.
*
* esynth is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* esynth is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with esynth. If not, see <http://www.gnu.org/licenses/>.
*/
#include <iostream>
#include <cstring>
#include <string>
#include "AtomT.h"
#include "Atom.h"
#include "ConnectableAtom.h"
#include "LinkerConnectableAtom.h"
#include "RigidConnectableAtom.h"
#include "Utilities.h"
/**********************************************************************************/
Atom::Atom(const Atom& that)
{
this->atomType = that.atomType;
}
/**********************************************************************************/
Atom::Atom(const std::string& aType) : atomType(AtomT(aType))
{
}
/**********************************************************************************/
Atom::Atom(const AtomT& aType) : atomType(aType)
{
}
/**********************************************************************************/
Atom::~Atom()
{
}
/**********************************************************************************/
//
// Take an atom and produce the smallest representation of the atom possible:
// (a) Convert a fulfilled molecule to a simple Atom.
// (b) If an unfilled linker or rigid atom, keep a linker or rigid atom.
//
Atom* Atom::ConstructAtom(const Atom& that)
{
// To save space in future iterations, have a global pointer to simple atoms and do not allocate here
if (that.IsSimple()) return new Atom(that);
// If there is no more space to conenct to this atom, create a simpler version of the atom.
if (!that.SpaceToConnect()) return new Atom(that.getAtomType());
//
// Determine the type of atom: linker / rigid
//
if (that.IsLinkerAtom())
{
return new LinkerConnectableAtom(static_cast<const LinkerConnectableAtom* const>(&that));
}
else if (that.IsRigidAtom())
{
return new RigidConnectableAtom(static_cast<const RigidConnectableAtom* const>(&that));
}
else
{
throw "Expected rigid or linker atom; neither found.";
}
}
/**********************************************************************************/
bool Atom::operator==(const Atom& that) const
{
return this->atomType == that.atomType;
}
/****************************************************************************************/
std::string Atom::toString() const
{
return atomType.toString();
}
/****************************************************************************************/
std::ostream& operator<< (std::ostream& os, Atom& atom)
{
os << atom.toString();
return os;
}
/****************************************************************************************/