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Give official names to the iCub hand joints #30
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Another issue in which having proper names for the finger joints is robotology/gazebo-yarp-plugins#476 (comment) . |
To clarify, controlled/user exposed DOFs/axis are given proper names in http://wiki.icub.org/wiki/ICub_joints . What we are missing are:
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If I understand well ( I'm not sure, sorry) , we mechanical guys need to rename every time the parts of the original model from CREO and to do this we need to create a new assembly (disconnected from the original) and modify this last. ... a medal to everyone who understands my english... |
The problem is the new and old hands are different, and they don't have the same joints. |
Hi @ale-git and @marcellosavoldi ! Just to clarify, this issue is about the original hand of iCub (the one that is still the iCub hand in the latest iCub 2.7 released) and it is just about agreeing on some names for the physical joints. I am not sure I understood @marcellosavoldi point (@fiorisi probably can help on this) but regarding @ale-git comment, I think it is perfectly fine for the iCub Mk3 hand to have different names for the joints and links if they are different, even if it would still be nice to call with the same name links that have a direct analogy between the two links (i.e. it would be great to continue to refer to the palm link as |
@traversaro ooops... 😊 |
Currently, the iCub hand joints does not have common (official) names in order to be addressed, similar to what we have for the actuated axis names in http://wiki.icub.org/wiki/ICub_joints .
This naming possibly can be common for both the current version of the iCub hands and the new version.
CC @traversaro @fiorisi @pattacini
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