forked from sideeffects/HoudiniEngineForMaya
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathInput.h
73 lines (56 loc) · 1.51 KB
/
Input.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
#ifndef __Input_h__
#define __Input_h__
#include <vector>
#include <maya/MDataHandle.h>
class Input;
class MDataBlock;
class Inputs
{
public:
static MObject createInputAttribute();
public:
Inputs(int assetId);
~Inputs();
MStatus compute(MDataBlock &dataBlock);
void setNumInputs(int numInputs);
void setInput(
int inputIdx,
MDataBlock &dataBlock,
const MPlug &plug
);
private:
int myAssetId;
typedef std::vector<Input*> AssetInputVector;
AssetInputVector myAssetInputs;
public:
static MObject input;
static MObject inputName;
static MObject inputTransform;
static MObject inputGeo;
};
class Input
{
public:
enum AssetInputType
{
AssetInputType_Invalid,
AssetInputType_Asset,
AssetInputType_Mesh,
AssetInputType_Curve,
AssetInputType_Particle,
};
static Input* createAssetInput(int assetId, int inputIdx, AssetInputType assetInputType);
public:
Input(int assetId, int inputIdx);
virtual ~Input();
virtual AssetInputType assetInputType() const = 0;
virtual void setInputTransform(MDataHandle &dataHandle) = 0;
virtual void setInputGeo(
MDataBlock &dataBlock,
const MPlug &plug
) = 0;
protected:
int myAssetId;
int myInputIdx;
};
#endif