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Blueprint override system is not that simple.
When a file is located in the wrong directory, wrong directory structure, or with an extension mismatch like .yml instead of .yaml, then import@ is simply ignored.
In -dev mode this is frustrating: an error message about locations searched for or at the very least a warning about import failure would really help.
thank you
The text was updated successfully, but these errors were encountered:
@drzraf This should be fixed for Toolbox 1.5.0; it will now throw an error if imports or extends fail. However, it will not fail if the blueprint file doesn't exist.
Blueprint override system is not that simple.
When a file is located in the wrong directory, wrong directory structure, or with an extension mismatch like
.yml
instead of.yaml
, thenimport@
is simply ignored.In -dev mode this is frustrating: an error message about locations searched for or at the very least a warning about import failure would really help.
thank you
The text was updated successfully, but these errors were encountered: