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Moto6D "Part0" and "Part1" properties not being filled on build #346

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grilme99 opened this issue Jul 20, 2020 · 3 comments
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Moto6D "Part0" and "Part1" properties not being filled on build #346

grilme99 opened this issue Jul 20, 2020 · 3 comments
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duplicate This issue is a duplicate of another one. It's probably linked! type: bug Something happens that shouldn't happen

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@grilme99
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When building a Rojo project into a .rbxlx, the Motor6D Part0 and Part1 properties do not get filled. This results in broken character rigs in my game and prevents me from using a Fully Managed Rojo setup.

To repo this issue, use the attached file (had to put it into a ZIP) and build the project with rojo build. Meshes load fine as expected, but joints are broken.

CharacterTemplate.zip

@LPGhatguy
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Hello! This is a duplicate of #142, which was fixed for building in Rojo 6.0.0-rc.1.

@vsDizzy
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vsDizzy commented Aug 11, 2020

I'm using rc1 and synchronizing .rbxmx model under workspace folder. Welds Part0 and Part1 properties are empty.
image

Here is the model
heli.zip

@LPGhatguy LPGhatguy added type: bug Something happens that shouldn't happen duplicate This issue is a duplicate of another one. It's probably linked! labels Sep 10, 2020
@LPGhatguy
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@vsDizzy While Rojo 6.0.0-rc.1 has support for building places with referents in them, it still doesn't have support for live syncing them.

That should be resolved by #332.

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Labels
duplicate This issue is a duplicate of another one. It's probably linked! type: bug Something happens that shouldn't happen
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