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Stage#1 Object-Oriented Programming Basics 🌟

Module Overview 📚

The "Object-Oriented Programming Basics" is an introductory module designed to teach students the fundamental concepts and principles of Object-Oriented Programming (OOP). This module will cover core OOP concepts such as classes, objects, inheritance, encapsulation, polymorphism, and abstraction. It is tailored for beginners and aims to provide a solid foundation for understanding and applying OOP.

Learning Objectives 🎯

Students will:

  • Grasp the basic principles of Object-Oriented Programming.
  • Understand the concept and importance of classes and objects.
  • Learn about inheritance and its role in promoting code reusability.
  • Comprehend the significance of encapsulation in data protection.
  • Explore polymorphism and its usage in creating flexible code.
  • Understand abstraction and its role in simplifying complex systems.

Approximate Module Completion Time ⏱️

  • 6 hours

Theory 📖

Students are encouraged to study the following resources:

  1. [Topic 1]:

Practice 💻

  • Complete the test "OOP Test" in the RS-App > Auto Test.

Additional Resources 📘

Expand your knowledge with these additional materials:

  1. OOP, Object, Classes
  2. Discover Object Oriented Programming
  3. Inheritance
  4. Polymorphism In Programming
  5. Encapsulation
  6. Abstraction
  7. The Unified Modeling Language lecture
  8. Unified Modeling Language User Guide