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Handle the case when the stripper has more than 1 line #95

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VictorLamoine opened this issue Jul 6, 2016 · 0 comments
Open

Handle the case when the stripper has more than 1 line #95

VictorLamoine opened this issue Jul 6, 2016 · 0 comments
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@VictorLamoine
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VictorLamoine commented Jul 6, 2016

In BezierGrindingSurfacing::generateTrajectory if the vtkStripper (after slicing) has more than 1 line we need to handle that case carefully.

It means that either there is a bug elsewhere or simply that the mesh has a hole.
We need to handle this case both for the grinding/extrication lines.

Possible cases:

  • Grinding line has multiple lines, extrication has 1 line
  • Grinding line has 1 line, extrication has multiple lines
  • Both grinding/extrication have more than 1 line
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