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FindGadgeteer12.cmake
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FindGadgeteer12.cmake
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# - try to find Gadgeteer 1.2 library
# Requires JCCL 1.2 and VPR 2.0 (thus FindJCCL12.cmake and FindVPR20.cmake)
# Requires X11 if not on Mac or Windows.
# Optionally uses Flagpoll and FindFlagpoll.cmake
#
# This library is a part of VR Juggler 2.2 - you probably want to use
# find_package(VRJuggler22) instead, for an easy interface to this and
# related scripts. See FindVRJuggler22.cmake for more information.
#
# GADGETEER12_LIBRARY_DIR, library search path
# GADGETEER12_INCLUDE_DIR, include search path
# GADGETEER12_LIBRARY, the library to link against
# GADGETEER12_FOUND, If false, do not try to use this library.
#
# Plural versions refer to this library and its dependencies, and
# are recommended to be used instead, unless you have a good reason.
#
# Useful configuration variables you might want to add to your cache:
# GADGETEER12_ROOT_DIR - A directory prefix to search
# (a path that contains include/ as a subdirectory)
#
# This script will use Flagpoll, if found, to provide hints to the location
# of this library, but does not use the compiler flags returned by Flagpoll
# directly.
#
# The VJ_BASE_DIR environment variable is also searched (preferentially)
# when searching for this component, so most sane build environments should
# "just work." Note that you need to manually re-run CMake if you change
# this environment variable, because it cannot auto-detect this change
# and trigger an automatic re-run.
#
# Original Author:
# 2009-2010 Rylie Pavlik <rylie@ryliepavlik.com>
# https://ryliepavlik.com/
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright 2009-2010, Iowa State University
#
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
#
# SPDX-License-Identifier: BSL-1.0
set(_HUMAN "Gadgeteer 1.2")
set(_RELEASE_NAMES gadget-1_2 libgadget-1_2)
set(_DEBUG_NAMES gadget_d-1_2 libgadget_d-1_2)
set(_DIR gadgeteer-1.2)
set(_HEADER gadget/gadgetConfig.h)
set(_FP_PKG_NAME gadgeteer)
include(SelectLibraryConfigurations)
include(CreateImportedTarget)
include(CleanLibraryList)
include(CleanDirectoryList)
if(Gadgeteer12_FIND_QUIETLY)
set(_FIND_FLAGS "QUIET")
else()
set(_FIND_FLAGS "")
endif()
# Try flagpoll.
find_package(Flagpoll QUIET)
if(FLAGPOLL)
flagpoll_get_include_dirs(${_FP_PKG_NAME} NO_DEPS)
flagpoll_get_library_dirs(${_FP_PKG_NAME} NO_DEPS)
flagpoll_get_extra_libs(${_FP_PKG_NAME} NO_DEPS)
endif()
set(GADGETEER12_ROOT_DIR
"${GADGETEER12_ROOT_DIR}"
CACHE
PATH
"Root directory to search for Gadgeteer")
if(DEFINED VRJUGGLER22_ROOT_DIR)
mark_as_advanced(GADGETEER12_ROOT_DIR)
endif()
if(NOT GADGETEER12_ROOT_DIR)
set(GADGETEER12_ROOT_DIR "${VRJUGGLER22_ROOT_DIR}")
endif()
set(_ROOT_DIR "${GADGETEER12_ROOT_DIR}")
find_path(GADGETEER12_INCLUDE_DIR
${_HEADER}
HINTS
"${_ROOT_DIR}"
${${_FP_PKG_NAME}_FLAGPOLL_INCLUDE_DIRS}
PATH_SUFFIXES
${_DIR}
include/${_DIR}
include/
DOC
"Path to ${_HUMAN} includes root")
find_library(GADGETEER12_LIBRARY_RELEASE
NAMES
${_RELEASE_NAMES}
HINTS
"${_ROOT_DIR}"
${${_FP_PKG_NAME}_FLAGPOLL_LIBRARY_DIRS}
PATH_SUFFIXES
${_VRJ_LIBSUFFIXES}
DOC
"${_HUMAN} release library full path")
find_library(GADGETEER12_LIBRARY_DEBUG
NAMES
${_DEBUG_NAMES}
HINTS
"${_ROOT_DIR}"
${${_FP_PKG_NAME}_FLAGPOLL_LIBRARY_DIRS}
PATH_SUFFIXES
${_VRJ_LIBDSUFFIXES}
DOC
"${_HUMAN} debug library full path")
select_library_configurations(GADGETEER12)
# Dependencies
foreach(package JCCL12 VPR20 GMTL)
if(NOT ${PACKAGE}_FOUND)
find_package(${package} ${_FIND_FLAGS})
endif()
endforeach()
if(UNIX AND NOT APPLE AND NOT WIN32)
# We need X11 if not on Mac or Windows
if(NOT X11_FOUND)
find_package(X11 ${_FIND_FLAGS})
endif()
set(_CHECK_EXTRAS
X11_FOUND
X11_X11_LIB
X11_ICE_LIB
X11_SM_LIB
X11_INCLUDE_DIR)
endif()
# handle the QUIETLY and REQUIRED arguments and set xxx_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Gadgeteer12
DEFAULT_MSG
GADGETEER12_LIBRARY
GADGETEER12_INCLUDE_DIR
JCCL12_FOUND
JCCL12_LIBRARIES
JCCL12_INCLUDE_DIR
VPR20_FOUND
VPR20_LIBRARIES
VPR20_INCLUDE_DIR
GMTL_FOUND
GMTL_INCLUDE_DIR
${_CHECK_EXTRAS})
if(GADGETEER12_FOUND)
set(_DEPS ${JCCL12_LIBRARIES} ${VPR20_LIBRARIES})
set(GADGETEER12_INCLUDE_DIRS ${GADGETEER12_INCLUDE_DIR})
list(APPEND
GADGETEER12_INCLUDE_DIRS
${JCCL12_INCLUDE_DIRS}
${VPR20_INCLUDE_DIRS}
${GMTL_INCLUDE_DIRS})
if(UNIX AND NOT APPLE AND NOT WIN32)
# We need X11 if not on Mac or Windows
list(APPEND _DEPS ${X11_X11_LIB} ${X11_ICE_LIB} ${X11_SM_LIB})
list(APPEND GADGETEER12_INCLUDE_DIRS ${X11_INCLUDE_DIR})
endif()
clean_directory_list(GADGETEER12_INCLUDE_DIRS)
if(VRJUGGLER22_CREATE_IMPORTED_TARGETS)
create_imported_target(GADGETEER12 ${_DEPS})
else()
clean_library_list(GADGETEER12_LIBRARIES ${_DEPS})
endif()
mark_as_advanced(GADGETEER12_ROOT_DIR)
endif()
mark_as_advanced(GADGETEER12_LIBRARY_RELEASE
GADGETEER12_LIBRARY_DEBUG
GADGETEER12_INCLUDE_DIR)