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Is your feature request related to a problem? Please describe.
I'm currently working on a Flutter project that requires audio playback, and the flutter_hooks library lacks a convenient way to manage and control audio. It's essential to have a useSound hook to simplify audio management in Flutter applications.
Describe the solution you'd like
I would like to see a useSound hook similar to the one available in the use-sound JavaScript library. This hook should allow developers to easily load and play audio files, control playback, and manage audio state within their Flutter applications.
Describe alternatives you've considered
I've considered using existing Flutter audio packages, but they don't offer the same level of simplicity and integration that a dedicated useSound hook could provide.
Additional context
Adding a useSound hook would greatly benefit Flutter developers who want to create interactive apps with audio elements, such as games or music players. It would simplify audio management, making it easier to control volume, playback, and handle other audio-related tasks within the flutter_hooks framework.
The text was updated successfully, but these errors were encountered:
You can compose your own hooks to use with your dependencies. Adding such hook would force this package to depend on audio packages and not solely on core packages.
Is your feature request related to a problem? Please describe.
I'm currently working on a Flutter project that requires audio playback, and the flutter_hooks library lacks a convenient way to manage and control audio. It's essential to have a useSound hook to simplify audio management in Flutter applications.
Describe the solution you'd like
I would like to see a useSound hook similar to the one available in the use-sound JavaScript library. This hook should allow developers to easily load and play audio files, control playback, and manage audio state within their Flutter applications.
Describe alternatives you've considered
I've considered using existing Flutter audio packages, but they don't offer the same level of simplicity and integration that a dedicated useSound hook could provide.
Additional context
Adding a useSound hook would greatly benefit Flutter developers who want to create interactive apps with audio elements, such as games or music players. It would simplify audio management, making it easier to control volume, playback, and handle other audio-related tasks within the flutter_hooks framework.
The text was updated successfully, but these errors were encountered: