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init.lua
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init.lua
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--------------------------------------------------------------------------------
-- rtoshiro - https://github.com/rtoshiro
-- You should see: http://www.hammerspoon.org/docs/index.html
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- CONSTANTS
--------------------------------------------------------------------------------
local cmd_alt = {"cmd", "alt"}
local cmd_alt_ctrl = {"cmd", "alt", "ctrl"}
local main_monitor = "Color LCD"
local second_monitor = "DELL P2217H"
--------------------------------------------------------------------------------
-- CONFIGURATIONS
--------------------------------------------------------------------------------
hs.window.animationDuration = 0
--------------------------------------------------------------------------------
-- LAYOUTS
-- SINTAX:
-- {
-- name = "App name" ou { "App name", "App name" }
-- func = function(index, win)
-- COMMANDS
-- end
-- },
--
-- It searches for application "name" and call "func" for each window object
--------------------------------------------------------------------------------
local layouts = {
{
name = {"Airmail", "Mail", "Calendar", "iTunes", "Last.fm Scrobbler", "Messages", "Skype", "Dash", "Firefox", "Postman", "Franz"},
func = function(index, win)
win:moveToScreen(hs.screen.get(main_monitor))
win:maximize()
end
},
{
name = {"TextWrangler"},
func = function(index, win)
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
hs.window.fullscreenAlmostCenter(win)
else
win:maximize()
end
end
},
{
name = {"Cocoa Rest Client", "MacDown", "Yummy FTP Pro"},
func = function(index, win)
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
hs.window.fullscreenCenter(win)
else
win:maximize()
end
end
},
{
name = {"Evernote", "JSON Accelerator", "Preview", "Slack"},
func = function(index, win)
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
hs.window.fullscreenCenter(win)
else
win:maximize()
end
end
},
{
name = {"Xcode", "SourceTree", "Sequel Pro", "Android Studio"},
func = function(index, win)
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
hs.window.fullscreenWidth(win)
else
win:maximize()
end
end
},
{
name = "Finder",
func = function(index, win)
if (index == 1) then
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
end
hs.window.upLeft(win)
elseif (index == 2) then
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
end
hs.window.downLeft(win)
elseif (index == 3) then
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
end
hs.window.downRight(win)
elseif (index == 4) then
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
end
hs.window.upRight(win)
elseif (index == 5) then
win:moveToScreen(hs.screen.get(main_monitor))
hs.window.upLeft(win)
elseif (index == 6) then
win:moveToScreen(hs.screen.get(main_monitor))
hs.window.downLeft(win)
elseif (index == 7) then
win:moveToScreen(hs.screen.get(main_monitor))
hs.window.downRight(win)
elseif (index == 8) then
win:moveToScreen(hs.screen.get(main_monitor))
hs.window.upRight(win)
else
win:close()
end
end
},
{
name = "iTerm2",
func = function(index, win)
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
end
if (index == 1) then
hs.window.upLeft(win)
elseif (index == 2) then
hs.window.upRight(win)
elseif (index == 3) then
hs.window.downLeft(win)
elseif (index == 4) then
hs.window.downRight(win)
end
end
},
{
name = "iOS Simulator",
func = function(index, win)
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
end
local screen = win:screen()
local screen_frame = screen:frame()
local frame = win:frame()
frame.x = screen_frame.w / 2
frame.y = screen_frame.y
win:setFrame(frame)
end
},
{
name = {"player"},
func = function(index, win)
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
end
local minFrame = hs.screen.minFrame(win:screen(), false)
local screen = win:screen()
local screen_frame = screen:frame()
local frame = win:frame()
if (index % 3 == 0) then
frame.x = screen_frame.w - 200
frame.y = (math.floor(index / 3) - 1) * (screen_frame.h / 2)
frame.w = 260
frame.h = screen_frame.h / 2
end
win:setFrame(frame)
end
},
{
name = {"_Android Studio"},
func = function(index, win)
if (#hs.screen.allScreens() > 1) then
win:moveToScreen(hs.screen.get(second_monitor))
end
local minFrame = hs.screen.minFrame(win:screen(), false)
local screen = win:screen()
local screen_frame = screen:frame()
local frame = win:frame()
frame.x = win:screen():frame().x
frame.y = minFrame.y
frame.w = win:screen():frame().w - 260
frame.h = minFrame.h
win:setFrame(frame)
end
},
{
name = {"Atom", "Light Table"},
func = function(index, win)
if (#hs.screen.allScreens() > 1) then
local allScreens = hs.screen.allScreens()
for i, screen in ipairs(allScreens) do
if screen:name() == second_monitor then
win:moveToScreen(screen)
end
end
local screen = win:screen()
win:setFrame({
x = screen:frame().x,
y = hs.screen.minY(screen),
w = hs.screen.minWidth(false) + hs.screen.minX(screen),
h = hs.screen.minHeight(screen)
})
else
win:maximize()
end
end
},
}
local closeAll = {
"iTunes",
"Skype",
"Messages",
"XCode",
"Android Studio",
"Simulator",
"Word",
"Excel",
"TextWrangler",
"Cocoa Rest Client",
"Last.fm",
"Preview",
"JSON Accelerator",
"Yummy FTP Pro",
"player",
"FileMerge",
"Fabric",
"Color Picker",
"Dash",
"Genymotion"
}
local openAll = {
"iTunes",
"Skype",
"Messages",
"Last.fm",
"Dash"
}
newWindowWatcher = {
"Sequel Pro",
"SourceTree",
}
function config()
hs.hotkey.bind(cmd_alt, "right", function()
local win = hs.window.focusedWindow()
hs.window.right(win)
end)
hs.hotkey.bind(cmd_alt, "left", function()
local win = hs.window.focusedWindow()
hs.window.left(win)
end)
hs.hotkey.bind(cmd_alt, "up", function()
local win = hs.window.focusedWindow()
hs.window.up(win)
end)
hs.hotkey.bind(cmd_alt, "down", function()
local win = hs.window.focusedWindow()
hs.window.down(win)
end)
hs.hotkey.bind(cmd_alt_ctrl, "left", function()
local win = hs.window.focusedWindow()
hs.window.upLeft(win)
end)
hs.hotkey.bind(cmd_alt_ctrl, "down", function()
local win = hs.window.focusedWindow()
hs.window.downLeft(win)
end)
hs.hotkey.bind(cmd_alt_ctrl, "right", function()
local win = hs.window.focusedWindow()
hs.window.downRight(win)
end)
hs.hotkey.bind(cmd_alt_ctrl, "up", function()
local win = hs.window.focusedWindow()
hs.window.upRight(win)
end)
hs.hotkey.bind(cmd_alt, "c", function()
local win = hs.window.focusedWindow()
hs.window.fullscreenCenter(win)
end)
hs.hotkey.bind(cmd_alt_ctrl, "c", function()
local win = hs.window.focusedWindow()
hs.window.fullscreenAlmostCenter(win)
end)
hs.hotkey.bind(cmd_alt, "f", function()
local win = hs.window.focusedWindow()
win:maximize()
end)
hs.hotkey.bind(cmd_alt_ctrl, "f", function()
local win = hs.window.focusedWindow()
if (win) then
hs.window.fullscreenWidth(win)
end
end)
hs.hotkey.bind(cmd_alt_ctrl, "h", function()
hs.hints.windowHints()
end)
hs.hotkey.bind(cmd_alt_ctrl, "1", function()
local win = hs.window.focusedWindow()
if (win) then
win:moveToScreen(hs.screen.get(second_monitor))
end
end)
hs.hotkey.bind(cmd_alt_ctrl, "2", function()
local win = hs.window.focusedWindow()
if (win) then
win:moveToScreen(hs.screen.get(main_monitor))
win:maximize()
end
end)
hs.hotkey.bind(cmd_alt_ctrl, "R", function()
hs.reload()
hs.alert.show("Config loaded")
--
--local win = hs.window.focusedWindow()
-- local app = win:application()
--
-- hs.alert.show(app:title())
--
end)
hs.hotkey.bind(cmd_alt_ctrl, "P", function()
hs.alert.show("Closing")
for i,v in ipairs(closeAll) do
local app = hs.application(v)
if (app) then
if (app.name) then
hs.alert.show(app:name())
end
if (app.kill) then
app:kill()
end
end
end
end)
hs.hotkey.bind(cmd_alt_ctrl, "O", function()
hs.alert.show("Openning")
for i,v in ipairs(openAll) do
hs.alert.show(v)
hs.application.open(v)
end
end)
hs.hotkey.bind(cmd_alt_ctrl, "3", function()
applyLayouts(layouts)
end)
hs.hotkey.bind(cmd_alt_ctrl, "4", function()
local focusedWindow = hs.window.focusedWindow()
local app = focusedWindow:application()
if (app) then
applyLayout(layouts, app)
end
end)
end
--------------------------------------------------------------------------------
-- END CONFIGURATIONS
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- METHODS - BECAREFUL :)
--------------------------------------------------------------------------------
function applyLayout(layouts, app)
if (app) then
local appName = app:title()
for i, layout in ipairs(layouts) do
if (type(layout.name) == "table") then
for i, layAppName in ipairs(layout.name) do
if (layAppName == appName) then
hs.alert.show(appName)
local wins = app:allWindows()
local counter = 1
for j, win in ipairs(wins) do
if (win:isVisible() and layout.func) then
layout.func(counter, win)
counter = counter + 1
end
end
end
end
elseif (type(layout.name) == "string") then
if (layout.name == appName) then
local wins = app:allWindows()
local counter = 1
for j, win in ipairs(wins) do
if (win:isVisible() and layout.func) then
layout.func(counter, win)
counter = counter + 1
end
end
end
end
end
end
end
function applyLayouts(layouts)
for i, layout in ipairs(layouts) do
if (type(layout.name) == "table") then
for i, appName in ipairs(layout.name) do
-- local app = hs.appfinder.appFromName(appName)
local app = hs.application.find(appName)
-- hs.alert.show(app:title())
if (app) then
local wins = app:allWindows()
local counter = 1
for j, win in ipairs(wins) do
if (win:isVisible() and layout.func) then
layout.func(counter, win)
counter = counter + 1
end
end
end
end
elseif (type(layout.name) == "string") then
local app = hs.appfinder.appFromName(layout.name)
if (app) then
local wins = app:allWindows()
local counter = 1
for j, win in ipairs(wins) do
if (win:isVisible() and layout.func) then
layout.func(counter, win)
counter = counter + 1
end
end
end
end
end
end
function hs.screen.get(screen_name)
local allScreens = hs.screen.allScreens()
for i, screen in ipairs(allScreens) do
if screen:name() == screen_name then
return screen
end
end
end
-- Returns the width of the smaller screen size
-- isFullscreen = false removes the toolbar
-- and dock sizes
function hs.screen.minWidth(isFullscreen)
local min_width = math.maxinteger
local allScreens = hs.screen.allScreens()
for i, screen in ipairs(allScreens) do
local screen_frame = screen:frame()
if (isFullscreen) then
screen_frame = screen:fullFrame()
end
min_width = math.min(min_width, screen_frame.w)
end
return min_width
end
-- isFullscreen = false removes the toolbar
-- and dock sizes
-- Returns the height of the smaller screen size
function hs.screen.minHeight(isFullscreen)
local min_height = math.maxinteger
local allScreens = hs.screen.allScreens()
for i, screen in ipairs(allScreens) do
local screen_frame = screen:frame()
if (isFullscreen) then
screen_frame = screen:fullFrame()
end
min_height = math.min(min_height, screen_frame.h)
end
return min_height
end
-- If you are using more than one monitor, returns X
-- considering the reference screen minus smaller screen
-- = (MAX_REFSCREEN_WIDTH - MIN_AVAILABLE_WIDTH) / 2
-- If using only one monitor, returns the X of ref screen
function hs.screen.minX(refScreen)
local min_x = refScreen:frame().x
local allScreens = hs.screen.allScreens()
if (#allScreens > 1) then
min_x = refScreen:frame().x + ((refScreen:frame().w - hs.screen.minWidth()) / 2)
end
return min_x
end
-- If you are using more than one monitor, returns Y
-- considering the focused screen minus smaller screen
-- = (MAX_REFSCREEN_HEIGHT - MIN_AVAILABLE_HEIGHT) / 2
-- If using only one monitor, returns the Y of focused screen
function hs.screen.minY(refScreen)
local min_y = refScreen:frame().y
local allScreens = hs.screen.allScreens()
if (#allScreens > 1) then
min_y = refScreen:frame().y + ((refScreen:frame().h - hs.screen.minHeight()) / 2)
end
return min_y
end
-- If you are using more than one monitor, returns the
-- half of minX and 0
-- = ((MAX_REFSCREEN_WIDTH - MIN_AVAILABLE_WIDTH) / 2) / 2
-- If using only one monitor, returns the X of ref screen
function hs.screen.almostMinX(refScreen)
local min_x = refScreen:frame().x
local allScreens = hs.screen.allScreens()
if (#allScreens > 1) then
min_x = refScreen:frame().x + (((refScreen:frame().w - hs.screen.minWidth()) / 2) - ((refScreen:frame().w - hs.screen.minWidth()) / 4))
end
return min_x
end
-- If you are using more than one monitor, returns the
-- half of minY and 0
-- = ((MAX_REFSCREEN_HEIGHT - MIN_AVAILABLE_HEIGHT) / 2) / 2
-- If using only one monitor, returns the Y of ref screen
function hs.screen.almostMinY(refScreen)
local min_y = refScreen:frame().y
local allScreens = hs.screen.allScreens()
if (#allScreens > 1) then
min_y = refScreen:frame().y + (((refScreen:frame().h - hs.screen.minHeight()) / 2) - ((refScreen:frame().h - hs.screen.minHeight()) / 4))
end
return min_y
end
-- Returns the frame of the smaller available screen
-- considering the context of refScreen
-- isFullscreen = false removes the toolbar
-- and dock sizes
function hs.screen.minFrame(refScreen, isFullscreen)
local result = {
x = hs.screen.minX(refScreen),
y = hs.screen.minY(refScreen),
w = hs.screen.minWidth(isFullscreen),
h = hs.screen.minHeight(isFullscreen)
}
return result
end
-- +-----------------+
-- | | |
-- | | HERE |
-- | | |
-- +-----------------+
function hs.window.right(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
minFrame.x = minFrame.x + (minFrame.w/2)
minFrame.w = minFrame.w/2
win:setFrame(minFrame)
end
-- +-----------------+
-- | | |
-- | HERE | |
-- | | |
-- +-----------------+
function hs.window.left(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
minFrame.w = minFrame.w/2
win:setFrame(minFrame)
end
-- +-----------------+
-- | HERE |
-- +-----------------+
-- | |
-- +-----------------+
function hs.window.up(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
minFrame.h = minFrame.h/2
win:setFrame(minFrame)
end
-- +-----------------+
-- | |
-- +-----------------+
-- | HERE |
-- +-----------------+
function hs.window.down(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
minFrame.y = minFrame.y + minFrame.h/2
minFrame.h = minFrame.h/2
win:setFrame(minFrame)
end
-- +-----------------+
-- | HERE | |
-- +--------+ |
-- | |
-- +-----------------+
function hs.window.upLeft(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
minFrame.w = minFrame.w/2
minFrame.h = minFrame.h/2
win:setFrame(minFrame)
end
-- +-----------------+
-- | |
-- +--------+ |
-- | HERE | |
-- +-----------------+
function hs.window.downLeft(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
win:setFrame({
x = minFrame.x,
y = minFrame.y + minFrame.h/2,
w = minFrame.w/2,
h = minFrame.h/2
})
end
-- +-----------------+
-- | |
-- | +--------|
-- | | HERE |
-- +-----------------+
function hs.window.downRight(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
win:setFrame({
x = minFrame.x + minFrame.w/2,
y = minFrame.y + minFrame.h/2,
w = minFrame.w/2,
h = minFrame.h/2
})
end
-- +-----------------+
-- | | HERE |
-- | +--------|
-- | |
-- +-----------------+
function hs.window.upRight(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
win:setFrame({
x = minFrame.x + minFrame.w/2,
y = minFrame.y,
w = minFrame.w/2,
h = minFrame.h/2
})
end
-- +------------------+
-- | |
-- | +--------+ +--> minY
-- | | HERE | |
-- | +--------+ |
-- | |
-- +------------------+
-- Where the window's size is equal to
-- the smaller available screen size
function hs.window.fullscreenCenter(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
win:setFrame(minFrame)
end
-- +------------------+
-- | |
-- | +------------+ +--> minY
-- | | HERE | |
-- | +------------+ |
-- | |
-- +------------------+
function hs.window.fullscreenAlmostCenter(win)
local offsetW = hs.screen.minX(win:screen()) - hs.screen.almostMinX(win:screen())
win:setFrame({
x = hs.screen.almostMinX(win:screen()),
y = hs.screen.minY(win:screen()),
w = hs.screen.minWidth(isFullscreen) + (2 * offsetW),
h = hs.screen.minHeight(isFullscreen)
})
end
-- It like fullscreen but with minY and minHeight values
-- +------------------+
-- | |
-- +------------------+--> minY
-- | HERE |
-- +------------------+--> minHeight
-- | |
-- +------------------+
function hs.window.fullscreenWidth(win)
local minFrame = hs.screen.minFrame(win:screen(), false)
win:setFrame({
x = win:screen():frame().x,
y = minFrame.y,
w = win:screen():frame().w,
h = minFrame.h
})
end
windowWatcher = {}
function windowWatcherListener(element, event, watcher, userData)
local appName = userData.name
local app = hs.application.find(appName)
if (app) then
applyLayout(layouts, app)
end
end
function applicationWatcher(appName, eventType, appObject)
if (eventType == hs.application.watcher.activated) then
if (appName == "iTerm") then
appObject:selectMenuItem({"Window", "Bring All to Front"})
elseif (appName == "Finder") then
appObject:selectMenuItem({"Window", "Bring All to Front"})
end
end
if (eventType == hs.application.watcher.launched) then
os.execute("sleep " .. tonumber(1))
applyLayout(layouts, appObject)
for i, aname in ipairs(newWindowWatcher) do
if (appName == aname) then
if (not windowWatcher[aname]) then
hs.alert.show("Watching " .. appName)
windowWatcher[aname] = appObject:newWatcher(windowWatcherListener, { name = appName })
windowWatcher[aname]:start({hs.uielement.watcher.windowCreated})
end
end
end
end
if (eventType == hs.application.watcher.terminated) then
for i, aname in ipairs(newWindowWatcher) do
if (appName == aname) then
if (windowWatcher[aname]) then
hs.alert.show("Stop watching " .. appName)
windowWatcher[aname]:stop()
windowWatcher[aname] = nil
end
end
end
end
end
config()
appWatcher = hs.application.watcher.new(applicationWatcher)
appWatcher:start()