Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Frame-order-execution bug in Garfield Coop Catch #1164

Closed
Toad06 opened this issue Sep 12, 2020 · 1 comment
Closed

Frame-order-execution bug in Garfield Coop Catch #1164

Toad06 opened this issue Sep 12, 2020 · 1 comment
Labels
A-avm1 Area: AVM1 (ActionScript 1 & 2) bug Something isn't working

Comments

@Toad06
Copy link
Member

Toad06 commented Sep 12, 2020

https://www.y8.com/games/garfield_coop_catch
Garfield's arms have a one-frame-delay.


Originally reported by Herschel on the Discord:
discord

@Dinnerbone Dinnerbone added the bug Something isn't working label Sep 13, 2020
@Herschel Herschel added the A-avm1 Area: AVM1 (ActionScript 1 & 2) label Sep 13, 2020
@Toad06
Copy link
Member Author

Toad06 commented Apr 11, 2021

The issue no longer happens as of Nightly 2021-04-07.

@Toad06 Toad06 closed this as completed Apr 11, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A-avm1 Area: AVM1 (ActionScript 1 & 2) bug Something isn't working
Projects
None yet
Development

No branches or pull requests

3 participants