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Caused by:
In Queue::submit
Not enough memory left.
Error stack:
Error: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-23.0.1/src/backend/wgpu_core.rs:2075:22:
wgpu error: Validation Error
Caused by:
In Queue::submit
Not enough memory left.
at n.wbg.__wbg_new_4d81617a04bc1b5b (https://unpkg.com/@ruffle-rs/ruffle/core.ruffle.5a848ecc57e781affe58.js:1:57779)
at ruffle_web.wasm.js_sys::Error::new::hbd6599149fe8f1e5 (wasm://wasm/ruffle_web.wasm-031a027e:wasm-function[12837]:0x986e37)
at ruffle_web.wasm.core::ops::function::FnOnce::call_once{{vtable.shim}}::h1dcc320e3659af23 (wasm://wasm/ruffle_web.wasm-031a027e:wasm-function[9791]:0x90339b)
at ruffle_web.wasm.std::panicking::rust_panic_with_hook::h33fe77d38d305ca3 (wasm://wasm/ruffle_web.wasm-031a027e:wasm-function[6438]:0x82910f)
at ruffle_web.wasm.core::panicking::panic_fmt::hde8b7aa66e2831e1 (wasm://wasm/ruffle_web.wasm-031a027e:wasm-function[9511]:0x8fc61e)
at ruffle_web.wasm.wgpu::backend::wgpu_core::ContextWgpuCore::handle_error_inner::h1e8dafc09190f193 (wasm://wasm/ruffle_web.wasm-031a027e:wasm-function[2641]:0x5c3ad3)
at ruffle_web.wasm.<T as wgpu::context::DynContext>::queue_submit::h4ed49c4ad4470091 (wasm://wasm/ruffle_web.wasm-031a027e:wasm-function[3995]:0x6f50e1)
at ruffle_web.wasm.wgpu::api::queue::Queue::submit::h8fd933697be46b23 (wasm://wasm/ruffle_web.wasm-031a027e:wasm-function[6253]:0x81a235)
at ruffle_web.wasm.<ruffle_render_wgpu::backend::WgpuRenderBackend<T> as ruffle_render::backend::RenderBackend>::resolve_sync_handle::h1640030622ab35a1 (wasm://wasm/ruffle_web.wasm-031a027e:wasm-function[5619]:0x7db04e)
at ruffle_web.wasm.ruffle_core::bitmap::bitmap_data::wrapper::BitmapDataWrapper::sync::h1d1d540549ef13eb (wasm://wasm/ruffle_web.wasm-031a027e:wasm-function[5030]:0x79680f)
AVM2 stack:
at flash.display::BitmapData/flash::display::BitmapData::copyPixels()
at papaGame.display::GameDisplay/adjustWaterOffset()
at papaGame.display::GameDisplay/reblitWaterBackdrop()
at papaGame.display::GameDisplay/redrawScreen()
at papaGame.events::GameControls/detectKeys()
Error Info
Error name: Error
Error message: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-23.0.1/src/backend/wgpu_core.rs:2075:22:
wgpu error: Validation Error
Caused by:
In Queue::submit
Not enough memory left.
Error stack:
AVM2 stack:
Player Info
Allows script access: false
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "ANGLE (Intel, Intel(R) UHD Graphics (0x000046B3) Direct3D11 vs_5_0 ps_5_0, D3D11)"
Adapter Device Type: IntegratedGpu
Adapter Driver Name: ""
Adapter Driver Info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)"
Enabled features: Features(TEXTURE_COMPRESSION_BC | FLOAT32_FILTERABLE | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES)
Available features: Features(DEPTH32FLOAT_STENCIL8 | TEXTURE_COMPRESSION_BC_SLICED_3D | PUSH_CONSTANTS | CLEAR_TEXTURE | MULTIVIEW)
Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 16384, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 65536, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 256, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 120, max_color_attachments: 8, max_color_attachment_bytes_per_sample: 32, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, min_subgroup_size: 0, max_subgroup_size: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 }
Surface quality: best
Surface samples: 4
Surface size: (550, 400, 1)
Page Info
Page URL: https://papasgamesfree.io/flipline/papa-louie-3/
SWF URL: https://papasgamesfree.io/flipline/papa-louie-3/papa-louie-3.swf
Browser Info
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/131.0.0.0 Safari/537.36 Edg/131.0.0.0
Platform: Win32
Has touch support: false
Ruffle Info
Version: 0.1.0
Name: nightly 2024-12-17
Channel: nightly
Built: 2024-12-17T00:06:58.837Z
Commit: c1a4df4
Is extension: false
Metadata
width: 700
height: 416
frameRate: 30
numFrames: 2
swfVersion: 10
backgroundColor: undefined
isActionScript3: true
uncompressedLength: 16537569
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