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RuneJS Discord Server

RuneJS

RuneJS Game Server

RuneJS is a RuneScape game server written in TypeScript and JavaScript. The aim of this project is to create a game server that is both fun and easy to use, while also providing simple content development systems.

The game server currently runs a build of RuneScape from October 30th-31st, 2006 (game build #435). No other builds are supported at this time, but may become available in the future.

RuneJS is completely open-source and open to all pull requests and/or issues. Many plugins have been added by contributor pull requests and we're always happy to have more!

RuneJS Lumbridge

Setup

Prerequisites

Running the Game Server

  1. Copy the config/server-config.example.json and paste it into the same folder using the name server-config.json
  2. Go into your new server-config.json file and modify your RSA modulus and exponent with the ones matching your game client
    • You may also modify the server's port and host address from this configuration file
  3. Build the docker image with docker-compose build
  4. Run the game server with docker-compose up

The game server will spin up and be accessible via port 43594.

Game Client

The RuneScape Java Client #435 must be used to log into a RuneJS game server.

Additional Commands

Before running these commands, you must:

  1. have NodeJS version 18 or higher installed on your machine
  2. run npm install from the root of this project
  • npm run game Launches the game server by itself without building
  • npm run game:dev Builds and launches the game server by itself in watch mode
  • npm run login Launches the login server by itself without building
  • npm run update Launches the update server by itself without building
  • npm run infra Launches both the login and update server without building
  • npm run standalone Launches all three servers concurrently without building
  • npm run build:watch Builds the application and watches for changes
  • npm run build Builds the application
  • npm run lint Runs the linter against the codebase to look for code style issues