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N30: Bevy v0.6 (#923)
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content/news/030/index.md

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@@ -204,6 +204,47 @@ to a sizable list! ([#845][gd-845])
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[gd-twitter]: https://twitter.com/GodotRust
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[gd-book-games]: https://godot-rust.github.io/book/projects/games.html
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### [Bevy v0.6][bevy-blog]
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![bevy bistro night](bevy_bistro_night.jpg)
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_The Lumberyard Bistro scene rendered in the new Bevy Renderer._
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[Bevy][bevy] is a refreshingly simple data-driven game engine built in Rust. It is
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[free and open source][bevy-git] forever!
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Bevy 0.6 was a massive community effort. You can check out the
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[full release blog post here][bevy-blog], but here are some highlights:
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- [A brand new modern renderer that is prettier, faster, and simpler to extend][bevy-renderer]
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- [Directional and point light shadows][bevy-shadows]
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- [Clustered forward rendering][bevy-clustered]
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- [Frustum culling][bevy-frustum-culling]
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- [Significantly faster sprite rendering with less boilerplate][bevy-sprites]
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- [Native WebGL2 support][bevy-webgl2]. You can test this out by running the
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[Bevy Examples in your browser][bevy-web-examples]!
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- [High level custom Materials][bevy-materials]
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- [More powerful shaders: preprocessors, imports, WGSL support][bevy-shaders]
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- [Bevy ECS ergonomics and performance improvements. No more .system()!][bevy-ecs]
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_Discussions:
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[/r/rust](https://www.reddit.com/r/rust/comments/rz612l/bevy_06/),
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[Hacker News](https://news.ycombinator.com/item?id=29854416),
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[Twitter](https://twitter.com/cart_cart/status/1479879242347270145)_
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[bevy]: https://bevyengine.org
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[bevy-git]: https://github.com/bevyengine/bevy
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[bevy-blog]: https://bevyengine.org/news/bevy-0-6
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[bevy-renderer]: https://bevyengine.org/news/bevy-0-6/#the-new-bevy-renderer
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[bevy-shadows]: https://bevyengine.org/news/bevy-0-6/#directional-shadows
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[bevy-clustered]: https://bevyengine.org/news/bevy-0-6/#clustered-forward-rendering
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[bevy-sprites]: https://bevyengine.org/news/bevy-0-6/#sprite-batching
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[bevy-webgl2]: https://bevyengine.org/news/bevy-0-6/#webgl2-support
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[bevy-web-examples]: https://bevyengine.org/examples
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[bevy-ecs]: https://bevyengine.org/news/bevy-0-6/#bevy-ecs
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[bevy-materials]: https://bevyengine.org/news/bevy-0-6/#materials
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[bevy-frustum-culling]: https://bevyengine.org/news/bevy-0-6/#visibility-and-frustum-culling
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[bevy-shaders]: https://bevyengine.org/news/bevy-0-6/#wgsl-shaders
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## Learning Material Updates
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### [Making Your Game Go Fast by Asking Windows Nicely][awn-post]

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