@@ -80,6 +80,39 @@ Notable changes:
8080[ canon-collision ] :https://canoncollision.com 
8181[ @rukai ] : https://twitter.com/thisIsRukai 
8282
83+ ### pGLOWrpg  
84+ 
85+ ![ Improved river pathfinding, paths respect topography] ( pglowrpg_12.gif ) 
86+ 
87+ The [ @pGLOWrpg  ]  (Procedurally Generated Living Open World RPG) is a long-term
88+ project in development by [ @Roal_Yr] , which aims to be a text-based game with
89+ maximum portability and accessibility and focus on interactions and emergent
90+ narrative.
91+ 
92+ For the past month(s) the main focus of the development was on the river
93+ generation system in the worldgen. Main features of the river generator are:
94+ 
95+ -  High robustness with most edge cases covered;
96+ -  Single-pass with subsequent iterations generation, with numerous options to
97+   tweak the process for either precision of the pattern or speed of generation;
98+ -  Rivers are sorted upon intersections, their widths are adjusted, waterfalls
99+   are formed when necessary;
100+ -  Inflow and outflow directions are recorded for each cell, which allows to
101+   follow the river upstream or downstream;
102+ -  Simple yet effective erosion model implemented, which ensures no upwards flows
103+   are allowed;
104+ -  Each stream has its unique ID, which will later be linked to the stream data;
105+ -  Streams have 12 orders of magnitude from smallest brooks to major rivers;
106+ -  All the options are available to user under "General", "Advanced" and
107+   "Very advanced" sections for any level of fine-tuning;
108+ 
109+ Further development will involve re-factoring of the code and making it ready
110+ to be published prior to implementing new features. For small dev reports follow
111+ [ @pGLOWrpg  ]  on Twitter.
112+ 
113+ [ @Roal_Yr ] : https://twitter.com/Roal_Yr 
114+ [ @pGLOWrpg ] : https://twitter.com/pglowrpg 
115+ 
83116### [ Sandbox]  
84117
85118![ Sandbox screenshot] ( sandbox_screenshot.png ) 
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