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Skytriasozkriff
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Newsletter 7: Add everpuzzle (#69)
* Update index.md * add preview gif * Update index.md * Newsletter 7: Everpuzzle: Markdown fixes Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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content/posts/newsletter-007/index.md

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@@ -111,6 +111,32 @@ This month, the focus was on the cooking skill. This includes recipies and cookw
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[antorum]: https://dooskington.com
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[@dooskington]: https://twitter.com/dooskington
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### [Everpuzzle]
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[Everpuzzle] is a Tetris Attack like action-puzzle game written in Rust.
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![Everpuzzle preview](everpuzzle-020-preview.gif)
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Everpuzzle aims to become a similar game like Tetris Attack and expand on its concepts.
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The project was recently rewritten with minimal dependencies to achieve small compile times and gain more control over the
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underlying engine architecture.
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In the past Everpuzzle was using Amethyst with ECS, however there were some issues that made development difficult.
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Everpuzzle's big goals are AI, Multiplayer and different Game modes.
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Big changes coming in version 0.2, full list [here](https://github.com/Skytrias/everpuzzle/blob/master/CHANGELOG.md):
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* Gamepad support (singleplayer)
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* Multiple grids
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* AI Bot
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* Better Randomization of blocks
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* Combos / Chains - with Highlighting
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* Better animations
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[Latest releases](https://github.com/Skytrias/everpuzzle/releases)
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[Everpuzzle rewrite - Code Walkthrough (code outdated)](https://www.youtube.com/watch?v=qA2zcaUVRKY)
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[Everpuzzle]: https://github.com/Skytrias/everpuzzle
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### [Scale]
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![Traffic lights](scale.png)

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