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AngelOnFiraozkriff
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Newsletter 7: Agiki February content (#70)
* Agiki content * Newsletter 7: Add alt-text to Akigi's img Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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content/posts/newsletter-007/index.md

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@@ -143,6 +143,32 @@ Tetra itself also received two small updates recently:
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[tetra-0.3.2]: https://twitter.com/17cupsofcoffee/status/1217524602513055749
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[tetra-pong]: https://twitter.com/17cupsofcoffee/status/1219758851416895489
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### [Akigi][akigi]
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![High detail terrain chunk with PRR](akigi.png)
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> Sampling a heightmap in the vertex shader and also computing the normal, tangent and bitangent vectors in the vertex shader.
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[Akigi][akigi] is a multiplayer online world where most believe that humans are inferior.
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This month saw a heavy focus on the web client. An alpha release is slated for April 9th, 2020. Lots of client refactoring was done, and experiments were run in the browser.
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Some of February's updates:
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- [Input Event Processor System](https://devjournal.akigi.com/february-2020/2020-02-09.html#input-event-processor-system);
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- [Terrain Loading and Rendering](https://devjournal.akigi.com/february-2020/2020-02-16.html#terrain-loading-and-rendering);
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- [User Interface Elements](https://devjournal.akigi.com/february-2020/2020-02-16.html#user-interface-elements);
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- [The WebGL Renderer](https://devjournal.akigi.com/february-2020/2020-02-16.html#the-webgl-renderer);
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- [Rendering Meshes](https://devjournal.akigi.com/february-2020/055-2020-02-23.html#rendering-meshes);
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- [Rendering Terrain](https://devjournal.akigi.com/february-2020/055-2020-02-23.html#rendering-terrain);
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February's full devlogs:
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[#053](https://devjournal.akigi.com/february-2020/2020-02-09.html),
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[#054](https://devjournal.akigi.com/february-2020/2020-02-16.html),
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[#055](https://devjournal.akigi.com/february-2020/055-2020-02-23.html),
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[akigi]: https://akigi.com
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## Library & Tooling Updates
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## Popular Workgroup Issues in Github

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