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atilozkriff
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Newsletter 12: Add FPS Game update (#220)
* Add "On FPS Game Progress" update * Update "On FPS Game Progress" text * Add "On FPS Game Progress" screenshot * Newsletter 12: On FPS 2: Style tweaks & png->jpg Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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content/posts/newsletter-012/index.md

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@@ -249,6 +249,25 @@ Check out a [blog post][pushin-post] about the game's release.
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[pushin-repository]: https://gitlab.com/septum___/pushin_boxes
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[septum-twitter]: https://twitter.com/septum___
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### [On FPS Game Progress \#2][on-fps-game-2]
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[![fps-game-screenshot](fps-game-2.jpeg)][on-fps-game-2-youtube]
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^ _Click to watch a [footage from the game's current state][on-fps-game-2-youtube]._
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On this update, [@pingFromHeaven] talks about the lighting implementation that
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sets the tone for the game, how Rust is good at shortening the debugging
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times, which is especially valuable when working directly with OpenGL and why
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he doesn't describe what the game is about.
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The next update is going to be about establishing the mood further, which
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includes a more elaborate environment with more details, basic SFX and
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particles.
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[on-fps-game-2-youtube]: https://youtu.be/NIJNgr9zeXk
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[on-fps-game-2]: http://atilkockar.com/on-fps-game-progress-2/
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[@pingFromHeaven]: https://twitter.com/pingFromHeaven
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## Learning Material Updates
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### [Rust on iOS with SDL2][rust-ios-sdl2-post]

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