@@ -155,6 +155,35 @@ are presented in a [blog post on Dev.to][dos-like-rs-dev].
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[ @E_net4 ] : https://twitter.com/E_net4
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[ dos-like-rs-dev ] : https://dev.to/e_net4/writing-bindings-to-dos-like-for-rust-some-lessons-learned-2p6k
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+ ### [ godot-rust] ( https://github.com/godot-rust/godot-rust )
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+ ![ godot-rust logo] ( godot-rust.png )
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+ godot-rust ([ GitHub] [ gd-github ] , [ Discord] [ gd-discord ] , [ Twitter] [ gd-twitter ] )
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+ is a Rust library that provides bindings for the Godot game engine.
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+ We are pleased to announce the release of godot-rust version 0.10.0.
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+ This update brings many new quality-of-life features, such as basic
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+ async and serde support, more flexible exporting of Rust symbols to
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+ Godot, better CI and doc integration, among many more features that
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+ have previously been exclusive to the [ GitHub repo] [ gd-github ] .
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+ This release also makes the the API much more more user-friendly than
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+ previous versions with more consistent naming, flatter module structure
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+ and fewer redundancies.
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+ Thank you to all of the contributors who made this possible!
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+ A full list of a the changes are available in the [ changelog] [ gd-changelog ] .
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+ [ gd-announcement ] : https://godot-rust.github.io/releases/
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+ [ gd-changelog ] : https://github.com/godot-rust/godot-rust/blob/master/CHANGELOG.md
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+ [ gd-docs ] : https://godot-rust.github.io/docs
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+ [ gd-github ] : https://github.com/godot-rust/godot-rust
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+ [ gd-discord ] : https://discord.com/invite/FNudpBD
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+ [ gd-twitter ] : https://twitter.com/GodotRust
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+
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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