File tree 1 file changed +24
-0
lines changed
1 file changed +24
-0
lines changed Original file line number Diff line number Diff line change @@ -280,6 +280,30 @@ Changes and improvements from the last month:
280
280
281
281
## Engine Updates
282
282
283
+ ### [ ggez]
284
+
285
+ ![ ggez logo] ( ../005/ggez-logo-maroon-full.svg )
286
+
287
+ ` ggez ` 0.6 has been released! ` ggez ` is a lightweight cross-platform
288
+ game framework for making 2D games with minimum friction, with an API
289
+ inspired by Love2D.
290
+
291
+ This release includes many additions, improvements, and bug fixes,
292
+ including a ` MeshBatch ` type for drawing many instances of the same
293
+ geometry, improvements to canvas drawing, updated ` winit ` dependencies
294
+ that function more smoothly on Linux under Wayland, better error
295
+ handling, and more. The whole changelog is available
296
+ [ here] ( https://github.com/ggez/ggez/blob/0.6.0/CHANGELOG.md ) .
297
+
298
+ More importantly, ` ggez ` is now maintained by a group of volunteers,
299
+ with the original maintainer stepping down from active development after
300
+ over four years. The new maintainers are mostly responsible for the 0.6
301
+ release, and will hopefully be bringing good ideas and tech to the
302
+ library for years to come. For details, see [ this github
303
+ issue] ( https://github.com/ggez/ggez/issues/875 ) .
304
+
305
+ [ ggez ] : https://github.com/ggez
306
+
283
307
### [ Emerald]
284
308
285
309
![ Emerald logo] ( ./em_logo.svg )
You can’t perform that action at this time.
0 commit comments