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lines changed Original file line number Diff line number Diff line change @@ -233,6 +233,30 @@ revamped netcode and the full core set of units.
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234234[ ggez ] : https://ggez.rs/
235235
236+ ### [ space_shooter_rs]
237+
238+ ![ space_shooter_rs_gameplay] ( space_shooter_rs.gif )
239+
240+ [ space_shooter_rs] is a 2D shooter game made with the [ Amethyst] game engine.
241+ It is inspired by games like Raiden and the Binding of Isaac.
242+
243+ In September, [ Micah Tigley] joined the project and has been collaborating with
244+ [ Carlo Supina] to refactor a significant chunk of the codebase. Lots of work has
245+ been on collision detection, combat, and movement. This will allow for easier
246+ future development.
247+
248+ Both developers wrote about the work and their experiences developing space_shooter_rs:
249+
250+ - [ How to Revive a Dead Project] [ carlo-blog-post ]
251+ - [ Collaborating on Amethyst showcase project: space_shooter_rs] [ micah-blog-post ]
252+
253+ [ space_shooter_rs ] : https://github.com/amethyst/space_shooter_rs
254+ [ Amethyst ] : https://amethyst.rs
255+ [ Carlo Supina ] : https://twitter.com/carlosupina
256+ [ Micah Tigley ] : https://twitter.com/micah_tigley
257+ [ carlo-blog-post ] : https://micronote.tech/2020/10/How-to-Revive-a-Dead-Project
258+ [ micah-blog-post ] : https://mtigley.dev/posts/contributing_to_spaceshooter_rs
259+
236260## Learning Material Updates
237261
238262### [ Is it easy to draw a line?] [ Lines ]
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