@@ -112,6 +112,62 @@ _Discussions:
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[ Ian Tayler ] : https://iantayler.com
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[ tutorial ] : https://iantayler.com/2020/11/22/fbsim-football-playing-ai-agents-in-rust/
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+ ### [ Veloren] [ veloren ]
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+
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+ ![ Landscape] ( veloren_fly.jpg )
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+ _ Endless mountains to explore_
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+
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+ [ Veloren] [ veloren ] is an open world, open-source voxel RPG inspired by Dwarf
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+ Fortress and Cube World.
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+
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+ In November, Veloren released 0.8! This is the largest version yet, with over
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+ 50k lines of code added. GamingOnLinux wrote [ an
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+ article] [ veloren-gamingonlinux-article ] about the release. You can see the [ full
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+ changelog here] [ veloren-0.8-changelog ] . Veloren also spoke at MiniDebConf #2 ,
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+ you can watch [ the recording here] [ veloren-minidebconf-talk ] . In November, many
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+ improvements were made to the UI, with map and buff updates. During the 0.8 code
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+ freeze, many networking and combat bugs were fixed. The Veloren 0.8 release
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+ party took place on the 28th and saw a peak of 112 players online, doubling the
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+ previous record.
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+
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+ [ ![ Youtube preview img] ( veloren-gameplay-video.gif )] [ veloren-0.8-gameplay ]
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+ _ 0.8 gameplay video_
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+
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+ You can read more about specific topics from November:
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+
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+ - [ First Time Contributing] ( https://veloren.net/devblog-92#first-time-contributing-by-ubruntu )
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+ - [ Community Spotlight] ( https://veloren.net/devblog-92#community-spotlight-kalculate )
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+ - [ Performance Analysis] ( https://veloren.net/devblog-93#performance-analysis-with-xmac94x )
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+ - [ 0.8 Release Schedule] ( https://veloren.net/devblog-94#0-8-release-schedule )
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+ - [ Veloren Trailer Competition] ( https://veloren.net/devblog-94#veloren-screenshot-trailer-competition )
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+ - [ Chest of Goodies] ( https://veloren.net/devblog-94#chest-of-goodies-by-zesterer )
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+ - [ Iced Transition] ( https://veloren.net/devblog-94#iced-transition-by-imbris )
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+ - [ Particle Improvements] ( https://veloren.net/devblog-95#particle-improvements-by-timo )
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+ - [ Animal Attacks and AI] ( https://veloren.net/devblog-95#animal-attacks-and-ai-by-slipped-and-james )
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+ - [ Veloren 0.8 Launch] ( https://veloren.net/devblog-96#veloren-0-8-launch )
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+ - [ What People Are Saying About The Launch] ( https://veloren.net/devblog-96#what-people-are-saying-about-the-launch )
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+ - [ Idea Drop] ( https://veloren.net/devblog-96#idea-drop-by-u-o11c )
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+
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+ November's full weekly devlogs: "This Week In Veloren...":
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+ [ #92 ] ( https://veloren.net/devblog-92/ ) ,
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+ [ #93 ] ( https://veloren.net/devblog-93/ ) ,
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+ [ #94 ] ( https://veloren.net/devblog-94/ ) ,
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+ [ #95 ] ( https://veloren.net/devblog-95/ ) ,
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+ [ #96 ] ( https://veloren.net/devblog-96/ ) ,
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+
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+ In December, work will begin on 0.9. There are some discussions about larger
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+ refactors in the codebase. Many new developers have joined and are getting up to
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+ speed on contributing. Veloren will also reach its 100th blog post!
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+
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+ ![ Healing sceptre] ( veloren_adventure.jpg )
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+ _ The start of an adventure_
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+
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+ [ veloren ] : https://veloren.net
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+ [ veloren-0.8-changelog ] : https://gitlab.com/veloren/veloren/-/blob/master/CHANGELOG.md#080-2020-11-28
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+ [ veloren-minidebconf-talk ] : https://www.youtube.com/watch?v=76FPpOnshNw
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+ [ veloren-gamingonlinux-article ] : https://www.gamingonlinux.com/2020/11/inspired-by-the-likes-of-cube-world-open-source-rpg-veloren-has-the-biggest-update-yet
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+ [ veloren-0.8-gameplay ] : https://www.youtube.com/watch?v=TMYfrdiEJw4
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+
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## Learning Material Updates
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### [ ECS scheduler thoughts, part 1]
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