Skip to content

Commit 4eebabc

Browse files
committed
Veloren November content
1 parent 19741f2 commit 4eebabc

File tree

4 files changed

+56
-0
lines changed

4 files changed

+56
-0
lines changed

content/posts/newsletter-016/index.md

+56
Original file line numberDiff line numberDiff line change
@@ -112,6 +112,62 @@ _Discussions:
112112
[Ian Tayler]: https://iantayler.com
113113
[tutorial]: https://iantayler.com/2020/11/22/fbsim-football-playing-ai-agents-in-rust/
114114

115+
### [Veloren][veloren]
116+
117+
![Landscape](veloren_fly.jpg)
118+
_Endless mountains to explore_
119+
120+
[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf
121+
Fortress and Cube World.
122+
123+
In November, Veloren released 0.8! This is the largest version yet, with over
124+
50k lines of code added. GamingOnLinux wrote [an
125+
article][veloren-gamingonlinux-article] about the release. You can see the [full
126+
changelog here][veloren-0.8-changelog]. Veloren also spoke at MiniDebConf #2,
127+
you can watch [the recording here][veloren-minidebconf-talk]. In November, many
128+
improvements were made to the UI, with map and buff updates. During the 0.8 code
129+
freeze, many networking and combat bugs were fixed. The Veloren 0.8 release
130+
party took place on the 28th and saw a peak of 112 players online, doubling the
131+
previous record.
132+
133+
[![Youtube preview img](veloren-gameplay-video.gif)][veloren-0.8-gameplay]
134+
_0.8 gameplay video_
135+
136+
You can read more about specific topics from November:
137+
138+
- [First Time Contributing](https://veloren.net/devblog-92#first-time-contributing-by-ubruntu)
139+
- [Community Spotlight](https://veloren.net/devblog-92#community-spotlight-kalculate)
140+
- [Performance Analysis](https://veloren.net/devblog-93#performance-analysis-with-xmac94x)
141+
- [0.8 Release Schedule](https://veloren.net/devblog-94#0-8-release-schedule)
142+
- [Veloren Trailer Competition](https://veloren.net/devblog-94#veloren-screenshot-trailer-competition)
143+
- [Chest of Goodies](https://veloren.net/devblog-94#chest-of-goodies-by-zesterer)
144+
- [Iced Transition](https://veloren.net/devblog-94#iced-transition-by-imbris)
145+
- [Particle Improvements](https://veloren.net/devblog-95#particle-improvements-by-timo)
146+
- [Animal Attacks and AI](https://veloren.net/devblog-95#animal-attacks-and-ai-by-slipped-and-james)
147+
- [Veloren 0.8 Launch](https://veloren.net/devblog-96#veloren-0-8-launch)
148+
- [What People Are Saying About The Launch](https://veloren.net/devblog-96#what-people-are-saying-about-the-launch)
149+
- [Idea Drop](https://veloren.net/devblog-96#idea-drop-by-u-o11c)
150+
151+
November's full weekly devlogs: "This Week In Veloren...":
152+
[#92](https://veloren.net/devblog-92/),
153+
[#93](https://veloren.net/devblog-93/),
154+
[#94](https://veloren.net/devblog-94/),
155+
[#95](https://veloren.net/devblog-95/),
156+
[#96](https://veloren.net/devblog-96/),
157+
158+
In December, work will begin on 0.9. There are some discussions about larger
159+
refactors in the codebase. Many new developers have joined and are getting up to
160+
speed on contributing. Veloren will also reach its 100th blog post!
161+
162+
![Healing sceptre](veloren_adventure.jpg)
163+
_The start of an adventure_
164+
165+
[veloren]: https://veloren.net
166+
[veloren-0.8-changelog]: https://gitlab.com/veloren/veloren/-/blob/master/CHANGELOG.md#080-2020-11-28
167+
[veloren-minidebconf-talk]: https://www.youtube.com/watch?v=76FPpOnshNw
168+
[veloren-gamingonlinux-article]: https://www.gamingonlinux.com/2020/11/inspired-by-the-likes-of-cube-world-open-source-rpg-veloren-has-the-biggest-update-yet
169+
[veloren-0.8-gameplay]: https://www.youtube.com/watch?v=TMYfrdiEJw4
170+
115171
## Learning Material Updates
116172

117173
### [ECS scheduler thoughts, part 1]
Loading
Loading
94.7 KB
Loading

0 commit comments

Comments
 (0)