@@ -245,6 +245,36 @@ and to talk to the devs personally.
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[ dims-discord ] : https://discord.gg/Z5CAVmNE57
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[ dims-youtube ] : https://youtube.com/channel/UCR5gOwS7uSl0a0dl7MLQoqg
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+ ### [ godot-rust] [ gd-github ]
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+
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+ ![ godot-rust logo] ( godot-rust.png )
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+
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+ godot-rust ([ GitHub] [ gd-github ] , [ Discord] [ gd-discord ] , [ Twitter] [ gd-twitter ] )
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+ is a Rust library that provides bindings for the Godot game engine.
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+
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+ The last few months have been a bit quieter around godot-rust. A lot of this
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+ can be attributed to developers exploring the [ GDExtension API] [ gd-gdext ] , the
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+ successor of GDNative for Godot 4. At this point, a lot of the foundation is
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+ still being built, however some more concrete plans are outlined in
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+ [ #824 ] [ gd-824 ] . Further updates will be posted in that issue or on Twitter.
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+
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+ Nevertheless, several improvements have been integrated to godot-rust since
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+ 0.10, with [ version 0.10.1 on the horizon] [ gd-907 ] . Some notable examples:
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+
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+ - GDScript utility functions like ` lerp ` , ` ease ` or ` linear2db ` ([ #901 ] [ gd-901 ] )
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+ - Property support for standard collection types ([ #883 ] [ gd-883 ] )
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+ - Methods for ` Rect2 ` and ` Aabb ` ([ #867 ] [ gd-867 ] )
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+
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+ [ gd-824 ] : https://github.com/godot-rust/godot-rust/issues/824
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+ [ gd-883 ] : https://github.com/godot-rust/godot-rust/issues/883
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+ [ gd-867 ] : https://github.com/godot-rust/godot-rust/issues/867
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+ [ gd-901 ] : https://github.com/godot-rust/godot-rust/issues/901
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+ [ gd-907 ] : https://github.com/godot-rust/godot-rust/issues/907
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+ [ gd-github ] : https://github.com/godot-rust/godot-rust
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+ [ gd-discord ] : https://discord.com/invite/FNudpBD
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+ [ gd-twitter ] : https://twitter.com/GodotRust
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+ [ gd-gdext ] : https://godotengine.org/article/introducing-gd-extensions
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+
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## Learning Material Updates
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### [ Sand Fall With Compute Shaders in Rust]
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