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buxx17cupsofcoffeeozkriff
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N23: Open Combat (#678)
* Add opencombat game update to newsletter 23 * Apply suggestions from code review * N23: Open Combat: More style/fmt tweaks Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com> Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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content/news/023/index.md

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@@ -64,6 +64,27 @@ If needed, a section can be split into subsections with a "------" delimiter.
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## Game Updates
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### [Open Combat][opencombat]
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![Open Combat logo](open_combat.jpg)
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[Open Combat][opencombat]
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([/r/OpenCombatGame](https://reddit.com/r/OpenCombatGame),
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[Discord](https://discord.gg/YD2V7XsBQZ),
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[Forum](https://discourse.opencombat.bux.fr/))
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is a real time tactical game directly inspired from
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[Close Combat Series](https://en.wikipedia.org/wiki/Close_Combat_(series)).
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The player takes control of soldier units and orders them to win the battles
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from a top down 2D view.
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The project recently started with Rust language after a Python language proof of
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concept in 2017. More info is available at [opencombat.bux.fr][opencombat],
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and you can find a
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[presentation](https://youtube.com/watch?v=pxVgjBKXlIw) video and a game
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making of [video](https://youtube.com/watch?v=3TOEZ7krhvI) on YouTube.
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[opencombat]: https://opencombat.bux.fr
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## Engine Updates
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## Learning Material Updates

content/news/023/open_combat.jpg

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