Skip to content

Commit 6bb9b61

Browse files
Wodann17cupsofcoffeeozkriff
authored
Newsletter 13: add Mun (#250)
* Newsletter 12: add Mun * Apply review suggestions Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com> Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com> Co-authored-by: Andrey Lesnikóv <ozkriff@gmail.com>
1 parent 9fe8660 commit 6bb9b61

File tree

2 files changed

+18
-0
lines changed

2 files changed

+18
-0
lines changed

content/posts/newsletter-013/index.md

+18
Original file line numberDiff line numberDiff line change
@@ -239,6 +239,24 @@ are common in games. While fully functional, the code is still in an early
239239
state and any suggestions for improvements - especially on how best to
240240
integrate it with the existing ecosystem - are greatly appreciated.
241241

242+
### [This Month in Mun][mun-august]
243+
244+
[![Mun logo](mun-logo.png)][Mun]
245+
246+
[Mun] is a scripting language for gamedev focused on quick iteration times
247+
that is written in Rust.
248+
249+
[August updates][mun-august] include:
250+
251+
- compiler support for type aliases;
252+
- shared diagnostics between compiler and language server;
253+
- support for the official [inkwell][mun-inkwell] crate;
254+
- refactors and quality of life improvements.
255+
256+
[Mun]: https://mun-lang.org
257+
[mun-august]: https://mun-lang.org/blog/2020/08/30/this-month-august/
258+
[mun-inkwell]: https://crates.io/crates/inkwell
259+
242260
### Tetra
243261

244262
[Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,
3.08 KB
Loading

0 commit comments

Comments
 (0)