@@ -833,6 +833,33 @@ _Discussions:
833833[ rayon ] : https://github.com/rayon-rs/rayon
834834[ crates.io ] : https://crates.io/
835835
836+ ### [ Textyle]
837+
838+ ![ Screenshot with a simple settlement map] ( textyle.png )
839+
840+ [ Textyle] by [ Stefan Devai] [ @stefandevai ] is a simple web-based tilemap editor
841+ for 2D games built using React JS and Rust (WASM).
842+
843+ You can try it out now [ in the browser] [ textyle-browser ] .
844+
845+ Textyle aims to simplify and speed up the process of making tilemaps for your
846+ games. Running on the web means that you don't have to download any additional
847+ tools for creating your maps, and exporting it to an easy format means that you
848+ don't have to add additional libraries or plugins to your game.
849+
850+ React JS was used for the UI, WebGL for the rendering and Rust compiled to WASM
851+ for the tilemap logic and algorithms. Right now most of the code is JavaScript,
852+ however, most of the features in the roadmap will take advantage of Rust and
853+ WASM. The project is in its initial stages of development, expect great
854+ improvements to come!
855+
856+ _ Discussions:
857+ [ /r/rust_gamedev] ( https://reddit.com/r/rust_gamedev/comments/khl8jq/textyle ) _
858+
859+ [ Textyle ] : https://github.com/stefandevai/textyle
860+ [ textyle-browser ] : https://textyle.app/edit
861+ [ @stefandevai ] : https://github.com/stefandevai
862+
836863### [ Rust Graphics Playground] [ rust-graphics-playground ]
837864
838865![ Rust Graphics Playground Demo] ( rust-graphics-playground.gif )
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