Skip to content

Commit 7cf8456

Browse files
icefoxenpatchfxozkriff
authored
Newsletter 13: Add RustGameDev Podcast (#234)
* Added short description of RustGameDev podcast * Fix escaping code block and minor text changes * Newsletter 13: Podcast: intro & 1ep, change img * Newsletter 13: Podcast: Move up Co-authored-by: Richard Patching <richard@justaddpixels.com> Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
1 parent 72b182b commit 7cf8456

File tree

2 files changed

+51
-0
lines changed

2 files changed

+51
-0
lines changed

content/posts/newsletter-013/index.md

+51
Original file line numberDiff line numberDiff line change
@@ -27,6 +27,7 @@ Feel free to send PRs about your own projects!
2727

2828
Table of contents:
2929

30+
- [Rust GameDev Podcast](#rust-gamedev-podcast)
3031
- [Game Updates](#game-updates)
3132
- [Learning Material Updates](#learning-material-updates)
3233
- [Library & Tooling Updates](#library-tooling-updates)
@@ -60,6 +61,56 @@ some actual interesting discussions.
6061
If needed, a section can be split into subsections with a "------" delimiter.
6162
-->
6263

64+
## [Rust GameDev Podcast][podcast]
65+
66+
![text logo](podcast.jpeg)
67+
68+
This month [Richard @patchfx Patching][richardpatching] started
69+
[Rust GameDev Podcast][podcast]!
70+
71+
> Over the lockdown period I have been working on a new podcast
72+
> for Rust game developers. I have been interviewing indie teams
73+
> and library creators, discussing custom engines, procedural generation,
74+
> open source and the business of games development.
75+
76+
- [The first episode][podcast-1] is an interview
77+
with the team behind Veloren, an open-source multiplayer
78+
voxel RPG written in Rust.
79+
80+
Find out about the game's origin, its engine development,
81+
pros and cons of a big open-source project, CI and build pipeline,
82+
importance of artists, procedural generation,
83+
community building, managing players' expectations,
84+
and upcoming developments.
85+
86+
- [The second episode][podcast-2] is an interview with Herbert Wolverson,
87+
creator of [bracket-lib] (pka RLTK), [Rust Roguelike Tutorial][rltut],
88+
and [Nox Futura][noxf].
89+
90+
A very wide-ranging interview covering many interesting topics:
91+
where the bracket-lib came from and what the creator is doing now,
92+
as well as practical questions and issues discovered
93+
in the course of creating their game, [Nox Futura].
94+
Lots of interesting talk about a new Rust games development book
95+
Herbert is writing, C++ vs Rust, learning Rust, code architecture and
96+
ECS's in roguelikes, emergent behavior, and hilarious bugs in Dwarf Fortress.
97+
98+
The show has been distributed on most major platforms
99+
for you to listen and subscribe:
100+
[Rust Game Dev Podcast (simplecast)](https://rustgamedev.com/),
101+
[Apple Podcasts](https://podcasts.apple.com/gb/podcast/rust-game-dev/id1526304768),
102+
[Spotify](https://open.spotify.com/show/7HRfGnTcXkLkQd9fxJbDGj),
103+
[RSS Feed](https://feeds.simplecast.com/C6NQglnL),
104+
[Google Podcasts](https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5zaW1wbGVjYXN0LmNvbS9DNk5RZ2xuTA).
105+
106+
[podcast]: https://rustgamedev.com
107+
[richardpatching]: https://richardpatching.com
108+
[podcast-1]: https://rustgamedev.com/episodes/interview-with-team-veloren
109+
[bracket-lib]: https://crates.io/crates/bracket-lib
110+
[noxf]: https://thebracket.itch.io/nox-futura
111+
[rltut]: http://bfnightly.bracketproductions.com
112+
[podcast-2]: https://rustgamedev.com/episodes/interview-with-herbert-wolverson-bracket-lib
113+
63114
## Game Updates
64115

65116
### [Crate Before Attack][cba-site]
19 KB
Loading

0 commit comments

Comments
 (0)