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content/posts/newsletter-020/index.md

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@@ -1160,6 +1160,38 @@ _Discussions:
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[blocks-notes]: https://github.com/bonsairobo/building-blocks/releases/tag/v0.6.0
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[building-blocks]: https://github.com/bonsairobo/building-blocks
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### [Graphite][graphite-repo]
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!["Graphite" drawn using the circles and rectangles of the new tool drawing system](graphite-tool-system-progress.png)
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_"Graphite" drawn using the circles and rectangles of the new tool drawing
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system_
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Graphite ([GitHub][graphite-repo], [Discord][graphite-discord],
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[Twitter](https://twitter.com/GraphiteEditor)) is an in-progress vector and
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raster graphics editor built on a nondestructive node-based workflow.
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The team has grown from 1 to 5 in the past month and major progress was made
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building core architectural Rust code. A large accomplishment was designing the
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[software architecture diagram][graphite-architecture].
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The current editor now has functional Select, Rectangle, and Ellipse tools
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thanks to the newly-added tool state machine and SVG viewport drawing. The UI
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now also implements tool-related icons and buttons, bringing it closer to
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parity with the design mockup. The team also set up a Web/Rust-WASM build
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system, GitHub CI to confirm PRs compile, and put together
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[starter documentation][graphite-docs] for the codebase, UX design, and manual.
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Graphite is making rapid progress towards becoming a nondestructive, procedural
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graphics editor suitable of replacing traditional 2D DCC applications. Please
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[join the Discord][graphite-discord]— and consider asking for a tour of the
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code and how you can help!
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[graphite-repo]: https://github.com/GraphiteEditor/Graphite
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[graphite-discord]: https://github.com/GraphiteEditor/Graphite/blob/master/README.md#discord
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[graphite-twitter]: https://twitter.com/GraphiteEditor
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[graphite-architecture]: https://files.keavon.com/-/CostlyViolentPurplemarten/Architecture_Diagram.png
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[graphite-docs]: https://github.com/GraphiteEditor/Graphite/blob/master/docs/index.md
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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