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Uriopassozkriff
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Newsletter 13: Egregoria (#235)
* Newsletter 13: Egregoria * Newsletter 13: Egregoria - Fix whitespaces * Newsletter 13: Egregoria: Style/fmt tweaks Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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content/posts/newsletter-013/index.md

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@@ -62,6 +62,27 @@ If needed, a section can be split into subsections with a "------" delimiter.
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## Game Updates
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### [Egregoria]
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![Egregoria buildings screenshot](egregoria.png)
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[Egregoria]'s objective is to become a granular society simulation,
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filled with fully autonomous agents interacting with their world in real time.
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Egregoria was previously known as Scale,
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but was renamed to fit the theme better.
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The [5th devlog][egregoria-blog-post] was published, talking about
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the renaming, project managment, buildings and scripting.
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A [Discord][egregoria-discord] server was launched to discuss the project.
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_Discussions:
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[/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/igzbl9/egregoria_devblog_5)_
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[Egregoria]: https://github.com/Uriopass/Egregoria
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[egregoria-blog-post]: http://douady.paris/blog/egregoria_5.html
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[egregoria-discord]: https://discord.gg/CAaZhUJ
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## Learning Material Updates
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## Library & Tooling Updates

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